Dungeon Crawl Stone Soup version 0.33-a0-294-gb28a76aa2d (webtiles) character file. Game seed: 5755491897706864276 712 aekarina the Magician (level 8, -14/50 HPs) Began as a Djinni Conjurer on Oct 31, 2024. Was an Initiate of Ashenzari. Demolished by a +4 glaive of electrocution (17 damage) ... created by the rancor of the Wu Jian Council ... on level 5 of the Dungeon. The game lasted 00:17:14 (3603 turns). aekarina the Magician (Djinni Conjurer) Turns: 3603, Time: 00:17:15 Health: -14/50 AC: 2 Str: 6 XL: 8 Next: 0% Gold: 307 EV: 11 Int: 22 God: Ashenzari [......] SH: 0 Dex: 12 rFire + + . r - +2 whip (elec) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) %: infuse magic (-15 HP) @: flying, slowed, studying Ranged Weapons, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 307 gold pieces. Inventory: Hand Weapons r - a +2 whip of electrocution (weapon) Missiles p - a throwing net Armour a - a +0 robe (worn) Wands t - a wand of light (6) Scrolls c - a scroll of revelation {unknown} d - a scroll of noise {unknown} e - 3 scrolls of vulnerability {unknown} g - 2 scrolls of blinking {unknown} h - a scroll of butterflies {unknown} j - a scroll of fog {unknown} k - 2 scrolls of teleportation {unknown} m - 4 scrolls of identify {unknown} o - a scroll of fear {unknown} q - a scroll of poison {unknown} v - a scroll of torment {unknown} Potions b - 2 potions of attraction {unknown} f - 2 potions of haste {unknown} i - 2 potions of curing {unknown} l - 2 potions of might {unknown} n - 3 potions of mutation {unknown} s - a potion of resistance {unknown} u - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 7.3 Spellcasting * Level 7.3 Conjurations * Level 7.3 Hexes * Level 7.3 Summonings * Level 7.3 Necromancy * Level 7.3 Translocations * Level 7.3 Fire Magic * Level 7.3 Ice Magic * Level 7.3 Air Magic * Level 7.3 Earth Magic * Level 7.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 3% 4 e - Slow Hex 100% N/A 1% 1 f - Call Imp Summ 80% N/A 1% 2 g - Blink Tloc 80% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Wu Jian Zin The Shining One Annotations: D:5 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. The blast of energy engulfs the plant. The plant begins to die. The plant is lightly damaged. Unknown command. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Something hits your fulminant prism. Something hits your fulminant prism! Your fulminant prism detonates feebly. Something hits the plant! Lightning courses through the plant!! Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Something hits the plant! Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f - +1 great sword of flaming Aim: a +1 great sword of flaming (unrewarding, 83% to hit) The bolt of light hits the +4 glaive of electrocution! The +4 glaive of electrocution is almost destroyed. The bolt of light misses the +3 rapier of electrocution. The bolt of light hits the +1 great sword of flaming! The +1 great sword of flaming is severely damaged. You feel ready to blink again. A nearby plant withers and dies. x2 The +3 rapier of electrocution hits your fulminant prism. The +4 glaive of electrocution hits you from afar!! * * * LOW HITPOINT WARNING * * * The +3 rapier of electrocution hits your fulminant prism! The +4 glaive of electrocution hits you from afar! * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... ###### ###.PP.## ###P~~~@P.# #P~~*(~♣~~# ##P((♣♣ PP.## #.(P♣ ♣~.P. ####(~♣♣ P.P... ..##.♣♣♣♣♣~~.##. #######.##((♣~~~.... #.....#.##((.~~~...## #..........~..~....# You could see 5 dancing weapons and a friendly fulminant prism. Vanquished Creatures An ice beast (D:5) An orc warrior (D:4) An ogre (D:4) 2 scorpions (D:4) 2 bombardier beetles (D:5) An orc priest (D:4) An iguana (D:4) Terence (D:3) 7 gnolls (D:4) 3 adders A ribbon worm (D:3) 2 dart slugs (D:2) 3 orcs (D:4) 7 bats 3 endoplasms 5 giant cockroaches 5 goblins 8 hobgoblins 2 jackals (D:3) 7 kobolds 4 quokkas 7 ball pythons 4 frilled lizards 6 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aekarina the Djinni Conjurer began the quest for the Orb. 0 | D:1 | aekarina set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 112 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 692 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 692 | D:2 | Learned a level 1 spell: Slow 1282 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1438 | D:3 | Noticed Terence 1703 | D:3 | Found a faded altar of an unknown god. 1714 | D:3 | Prayed at the altar of an unknown god. 1714 | D:3 | Became a worshipper of the Wu Jian Council 1714 | D:3 | Reached * piety under Wu Jian 1740 | D:3 | Killed Terence 2033 | D:4 | Reached skill level 5 in Spellcasting 2033 | D:4 | Reached skill level 5 in Conjurations 2033 | D:4 | Reached skill level 5 in Hexes 2033 | D:4 | Reached skill level 5 in Summonings 2033 | D:4 | Reached skill level 5 in Necromancy 2033 | D:4 | Reached skill level 5 in Translocations 2033 | D:4 | Reached skill level 5 in Fire Magic 2033 | D:4 | Reached skill level 5 in Ice Magic 2033 | D:4 | Reached skill level 5 in Air Magic 2033 | D:4 | Reached skill level 5 in Earth Magic 2033 | D:4 | Reached skill level 5 in Alchemy 2033 | D:4 | Reached XP level 5. HP: 30/35 MP: 0/0 2033 | D:4 | Learned a level 2 spell: Call Imp 2541 | D:4 | Reached XP level 6. HP: 39/40 MP: 0/0 2551 | D:4 | Noticed an ogre 2559 | D:4 | Killed an ogre 2660 | D:4 | Reached XP level 7. HP: 35/45 MP: 0/0 2660 | D:4 | Learned a level 2 spell: Blink 3224 | D:4 | Reached ** piety under Wu Jian 3390 | D:5 | Entered Level 5 of the Dungeon 3460 | D:5 | Found a transporter. 3466 | D:5 | Found a staircase to the Ecumenical Temple. 3478 | Temple | Entered the Ecumenical Temple 3491 | Temple | Fell from the grace of Wu Jian 3491 | Temple | Became a worshipper of Ashenzari the Shackled 3588 | D:5 | Reached XP level 8. HP: 47/50 MP: 0/0 3597 | D:5 | Noticed a +3 rapier of electrocution 3597 | D:5 | Noticed a +1 great sword of freezing 3597 | D:5 | Noticed a +1 great sword of flaming 3597 | D:5 | Noticed a +4 glaive of electrocution 3597 | D:5 | Noticed a +2 glaive of flaming 3603 | D:5 | Demolished by a +4 glaive of electrocution Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_loops_ring D:3: layout_rooms, chequers_ecumenical_altar_island, uniq_terence D:4: layout_loops_ring, minmay_manual_mullet D:5: layout_basic, minmay_temple_entry_trees, gammafunk_ghost_abyssal_escape, serial_bayou_pond_c Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.3 Conjurations | 4 5 6 7 | 7.3 Hexes | 4 5 6 7 | 7.3 Summonings | 4 5 6 7 | 7.3 Necromancy | 4 5 6 7 | 7.3 Translocations | 4 5 6 7 | 7.3 Fire Magic | 4 5 6 7 | 7.3 Ice Magic | 4 5 6 7 | 7.3 Air Magic | 4 5 6 7 | 7.3 Earth Magic | 4 5 6 7 | 7.3 Alchemy | 4 5 6 7 | 7.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | | | 1 || 1 Cast: Magic Dart | 70 | 53 | 11 || 134 Fulminant Prism | | 13 | 13 || 26 Iskenderun's Myst | | 1 | 1 || 2 Searing Ray | | | 2 || 2 Call Imp | | | 1 || 1 Blink | | | 2 || 2 Ability: Whirlwind | | | 1 || 1 Evoke: Wand | | | 1 || 1 Armour: Robe | 1 | 3 | 6 || 10 Dodge: Dodged | 3 | 13 | 2 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3605 | 3307 | 298 | 0 | 2863 | 6 | 600.8 | Dungeon | 3578 | 3304 | 274 | 0 | 2863 | 5 | 715.6 | Temple | 26 | 2 | 24 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1364 daAuts D:2: 831 daAuts D:1: 689 daAuts D:3: 504 daAuts D:5: 189 daAuts Temple: 26 daAuts