aec3015 Level 1 of the Dungeon (4, -10, D:1) a hobgoblin skeleton (7, 31, D:1) a +0 short sword 2 stones (10, 18, D:1) a +0 club (11, -24, D:1) a spore talisman (12, -13, D:1) a +0 short sword (13, 28, D:1) a +0 dagger a goblin skeleton (15, 27, D:1) a hobgoblin skeleton (15, 31, D:1) a +0 dagger of venom (16, -1, D:1) a +0 club (22, -5, D:1) a bat skeleton (25, 23, D:1) a hobgoblin skeleton (29, -3, D:1) a hobgoblin skeleton (30, -26, D:1) 6 large rocks (37, -15, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (38, -17, D:1) a ball python corpse (skeletalised by now) (44, -14, D:1) a rat corpse (skeletalised by now) (47, 4, D:1) a frilled lizard skeleton (49, -7, D:1) a +0 war axe (57, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 11, D:2) a +1 whip of draining (3, -5, D:2) a +0 dagger 2 stones (5, 13, D:2) a hobgoblin skeleton (9, 10, D:2) a +0 dagger a +1 robe of fire resistance the human corpse of Jessica (skeletalised by now) (10, -4, D:2) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (11, 5, D:2) 3 boomerangs (17, 19, D:2) a +0 short sword 5 stones (35, 12, D:2) 3 stones a +0 short sword a kobold skeleton (40, 24, D:2) a +1 robe of fire resistance the human corpse of Sigmund (skeletalised by now) (41, 9, D:2) a +0 robe (43, 11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (44, 10, D:2) a +0 short sword 3 stones (45, 1, D:2) 3 flux baubles (45, 10, D:2) 3 poisoned darts (46, 9, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xilalynt's Antique Weapon Boutique the +4 mace of Wyrd {pain, rF+ Dex+6 SInv} (1340 gold) rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. a +0 war axe (80 gold) a +5 orcbow of flaming (786 gold) a +2 heavy broad axe (648 gold) the +4 hand axe of Causality {spect, *Rage rF+ rC- Str+5} (986 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 rapier (126 gold) [Shop] Ytruhato's Book Emporium a parchment of Rending Blade (169 gold) a manual of Armour (1040 gold) a parchment of Brom's Barrelling Boulder (169 gold) a parchment of Shock (52 gold) a parchment of Forge Monarch Bomb (325 gold) a parchment of Vampiric Draining (114 gold) a parchment of Rimeblight (426 gold) a parchment of Diamond Sawblades (426 gold) a parchment of Petrify (169 gold) a parchment of Sigil of Binding (114 gold) a parchment of Summon Forest (239 gold) (0, 0, D:3) a +0 dagger 2 stones (4, 3, D:3) a +0 whip a kobold skeleton (14, -7, D:3) a quokka skeleton (15, -19, D:3) the +8 hammer of Accord {freeze, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (19, 1, D:3) a bat skeleton (26, -1, D:3) a rimehorn talisman (35, 2, D:3) a +0 plate armour (41, 1, D:3) a hobgoblin skeleton (41, 13, D:3) 3 poisoned darts (46, 6, D:3) an adder skeleton (47, 24, D:3) a +0 long sword (57, 8, D:3) a +0 short sword (59, 10, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a spore talisman (5, -19, D:4) a +0 club a goblin skeleton (7, -27, D:4) a +0 dagger (8, -25, D:4) a parchment of Blink (9, -12, D:4) a +0 orcbow a +0 dagger 3 stones a kobold skeleton (14, -21, D:4) an adder skeleton (24, -22, D:4) a parchment of Searing Ray (26, -1, D:4) a +0 short sword a kobold skeleton (35, -29, D:4) a +0 club a goblin corpse (skeletalised by now) (36, -29, D:4) an adder corpse (skeletalised by now) (36, -4, D:4) a +0 dagger a goblin skeleton (40, 5, D:4) a +0 dagger a goblin corpse (skeletalised by now) (42, -30, D:4) a +0 club a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (1, 5, D:5) a +0 whip a +0 leather armour (3, 7, D:5) a +0 short sword (4, -6, D:5) a +0 chain mail (5, 3, D:5) a +0 robe (5, 9, D:5) a +0 whip 2 poisoned darts (9, 33, D:5) a +0 buckler (10, 2, D:5) a +0 quarterstaff (11, 4, D:5) a +0 club a +1 ring mail of cold resistance (23, 42, D:5) a +0 trident of venom (24, 8, D:5) a +0 short sword 3 boomerangs (26, 9, D:5) a +0 dagger (26, 10, D:5) a +0 club 3 boomerangs (28, 31, D:5) an adder corpse (skeletalised by now) (29, 7, D:5) a +0 dagger a +0 robe (30, -9, D:5) a quokka corpse (skeletalised by now) (34, 16, D:5) a +0 ring mail (40, 24, D:5) a quokka corpse (skeletalised by now) (42, 8, D:5) 4 poisoned darts (42, 36, D:5) a +0 mace a +0 ring mail (44, 8, D:5) a +0 dagger a +0 robe (48, 5, D:5) a +0 chain mail (49, 36, D:5) a +0 falchion a +0 flail a +0 leather armour an orc skeleton (50, 36, D:5) a +0 club a +2 dagger of protection a +0 robe an orc skeleton an orc skeleton (58, 20, D:5) a +0 short sword a +0 leather armour (61, 19, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a clockroach corpse (3, 13, D:6) an iguana corpse the Ecumenical Temple the Necropolis (0, 0, Necropolis) a book of Geomancy (1, 29, Necropolis) a storm talisman (1, 30, Necropolis) a potion of resistance (2, 31, Necropolis) 9 gold pieces (3, 32, Necropolis) a scroll of identify (4, 7, Necropolis) a staff of cold (unseen) (4, 32, Necropolis) a potion of attraction (5, 1, Necropolis) 78 gold pieces (7, -4, Necropolis) a +0 long sword of flaming (unseen) (7, 23, Necropolis) 20 gold pieces (8, 23, Necropolis) a potion of curing (9, 24, Necropolis) the Elucidation of Astrapomancy Spells Type Level a - Shock Conjuration/Air 1 b - Arcjolt Conjuration/Air 5 c - Chain Lightning Conjuration/Air 9 (unseen) (10, 25, Necropolis) a +0 great mace (10, 26, Necropolis) a scroll of identify (11, 3, Necropolis) -2 storm dragon scales (42, 12, Necropolis) 2 potions of enlightenment (42, 17, Necropolis) a scroll of identify (44, 17, Necropolis) a stone (46, 13, Necropolis) a stone (47, 16, Necropolis) a large rock (48, 12, Necropolis) 4 large rocks (48, 16, Necropolis) the +5 halberd of the Shark {flame, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen)