aec3015 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 37, D:1) a +0 robe (8, -11, D:1) a ball python corpse (skeletalised by now) (24, 39, D:1) a +0 dagger a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (25, 35, D:1) a +0 spear (27, -3, D:1) a +0 club (29, -3, D:1) a +0 dagger a goblin skeleton (29, -2, D:1) a jackal skeleton (31, 16, D:1) a +0 leather armour (33, 21, D:1) a +0 short sword (37, 4, D:1) a rat skeleton (40, 3, D:1) a bat skeleton Level 2 of the Dungeon (7, 0, D:2) a +0 robe a +0 club (13, 7, D:2) a ball python skeleton (21, -11, D:2) a +0 robe (21, 31, D:2) a +0 dagger (24, -10, D:2) an adder corpse (skeletalised by now) (25, -2, D:2) a rat skeleton (25, 22, D:2) the +7 hammer "Zovidiumna" {concuss, rF++ SInv} rF++: It greatly protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (27, 4, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (30, 5, D:2) an adder skeleton (30, 29, D:2) a +0 whip 4 stones a kobold skeleton (35, 31, D:2) a +0 short sword 2 stones (39, -1, D:2) a quokka skeleton (39, 24, D:2) a +0 scale mail (51, 15, D:2) a +2 falchion of holy wrath a +0 scale mail the human corpse of Terence (skeletalised by now) (51, 33, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (24, -37, D:3) a frilled lizard skeleton (38, -19, D:3) a frilled lizard skeleton (39, 0, D:3) a +0 club (42, -17, D:3) a +0 dagger (46, 4, D:3) 2 flux baubles (50, -22, D:3) a black bear corpse (skeletalised by now) (51, -13, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (13, -12, D:4) a scroll of fog (17, -9, D:4) a +0 dagger a goblin corpse