aec3015 Level 1 of the Dungeon (10, -21, D:1) a scarab talisman (19, 15, D:1) a bat skeleton (20, 14, D:1) a +0 club a goblin skeleton (23, 10, D:1) a +0 spear (25, 19, D:1) a bat skeleton (34, -2, D:1) a ball python corpse (skeletalised by now) (37, -15, D:1) a quill talisman (38, 3, D:1) a bat skeleton (38, 4, D:1) a +0 mace (40, -2, D:1) a +0 dagger (48, 29, D:1) a hobgoblin corpse (skeletalised by now) (50, 29, D:1) a +0 club (51, 28, D:1) a +0 dagger (52, -15, D:1) a rat corpse (skeletalised by now) (53, 15, D:1) a bat corpse (skeletalised by now) (55, -4, D:1) a +0 ring mail Level 2 of the Dungeon (1, 0, D:2) a +0 short sword (11, 9, D:2) a +0 dagger (25, 50, D:2) a quokka corpse (skeletalised by now) (32, 18, D:2) a +0 dagger (39, 17, D:2) a hobgoblin skeleton (40, 18, D:2) a +0 dagger a stone (41, 4, D:2) a hobgoblin skeleton (41, 20, D:2) a bat corpse (skeletalised by now) (47, 33, D:2) a quokka skeleton (48, 31, D:2) a +0 dagger 4 stones a kobold skeleton Level 3 of the Dungeon (21, 21, D:3) a +0 plate armour (22, 23, D:3) a +0 dagger (23, 28, D:3) a +0 short sword (27, 23, D:3) a +0 spear (40, 28, D:3) a +0 dagger (52, 16, D:3) a +0 scale mail Level 4 of the Dungeon (5, -7, D:4) 8 gold pieces (26, 3, D:4) a +0 dagger (34, -41, D:4) the +3 dagger of Geajeat {protect, rC+} rC+: It protects you from cold. It cannot be enchanted further. (34, -33, D:4) a +0 ring mail (38, -7, D:4) a +0 whip (38, 17, D:4) a +0 chain mail (41, 15, D:4) a +0 whip a stone (48, -18, D:4) a +0 giant spiked club (57, -20, D:4) a +0 giant club (57, -19, D:4) a +0 dagger (58, -20, D:4) a +0 heavy flail (59, -20, D:4) a +0 ring mail a +0 whip (59, -19, D:4) a +0 leather armour a +0 mace (63, -6, D:4) a +0 dagger a +0 robe (67, -13, D:4) an inkwell talisman Level 5 of the Dungeon (18, 27, D:5) a +0 ring mail (20, 26, D:5) a +0 dagger (24, -6, D:5) 5 javelins (32, 8, D:5) a +0 dagger a +0 robe (33, 8, D:5) a +0 dagger a +0 dagger (33, 9, D:5) a +0 short sword (35, 36, D:5) a +0 dagger (38, 37, D:5) a +0 flail (43, 11, D:5) a +0 robe (45, 11, D:5) a +0 robe (45, 14, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 mace a +0 leather armour (46, 14, D:5) a human corpse (skeletalised by now) Level 6 of the Dungeon (6, 20, D:6) a +0 club a +0 hand axe (6, 21, D:6) a +0 dagger of speed a +0 robe a +3 dagger a +0 robe of fire resistance a +0 dagger a +0 robe (13, 10, D:6) a +0 scimitar a +0 plate armour (14, 11, D:6) a +0 giant club (20, -4, D:6) a +0 war axe 2 boomerangs (21, -4, D:6) a +0 dagger a +0 robe a +0 rapier a +1 leather armour of fire resistance (22, -4, D:6) a +0 flail a +0 plate armour (22, 34, D:6) a +0 dagger (26, 34, D:6) a +0 ring mail (28, -1, D:6) a +0 short sword (36, 29, D:6) a +0 dagger (36, 34, D:6) a +0 spear (36, 35, D:6) a +0 war axe 3 boomerangs (37, 34, D:6) a +0 short sword a +0 robe (37, 35, D:6) a +0 hand axe a +0 hand axe a +0 leather armour (38, 35, D:6) a +0 long sword a +0 plate armour (41, 33, D:6) a +0 flail a +0 spear (41, 34, D:6) a +0 halberd Level 7 of the Dungeon (2, 3, D:7) a +0 long sword (7, 20, D:7) a parchment of Freeze (7, 32, D:7) a -2 chain mail (11, 4, D:7) a +0 whip a +0 short sword 2 stones (11, 6, D:7) a +0 whip 2 poisoned darts a +0 club (11, 25, D:7) a -2 helmet (12, 4, D:7) a +0 dagger 4 stones (12, 5, D:7) a +0 dagger 4 poisoned darts a +0 dagger (12, 6, D:7) a +0 dagger a curare-tipped dart (22, 38, D:7) a +1 dagger of venom a +0 robe (25, 8, D:7) a +0 hand axe (27, 44, D:7) a +0 ring mail (32, 33, D:7) 2 gold pieces (32, 34, D:7) 2 gold pieces (32, 35, D:7) a gold piece (33, 34, D:7) 2 gold pieces (42, 24, D:7) a +0 robe a +0 heavy dire flail (45, 10, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 4 boomerangs (1, 26, D:8) a +0 quarterstaff (6, 14, D:8) 9 gold pieces (24, 39, D:8) a +0 leather armour (26, 2, D:8) a +0 trident (26, 15, D:8) a medusa talisman (28, 22, D:8) a +0 dagger (29, 22, D:8) a +0 dagger (29, 23, D:8) a curare-tipped dart a +0 whip (30, 21, D:8) a +0 short sword (30, 23, D:8) a +1 whip of venom a +0 short sword (36, 22, D:8) a +2 trident of draining a +1 robe of cold resistance an orb of energy (40, -3, D:8) a maw talisman (41, 5, D:8) a +0 orcbow (42, 6, D:8) a +0 club (44, 7, D:8) a +0 club (44, 8, D:8) a +0 robe a +0 dagger (45, 9, D:8) a +0 leather armour a +0 whip (48, 10, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (5, -8, D:9) a staff of earth (14, -16, D:9) a +0 hand axe (16, -35, D:9) a spore talisman (17, -32, D:9) a +0 giant club a +0 giant club (18, -27, D:9) a medusa talisman (22, -19, D:9) a +0 club a +0 short sword a stone (22, -18, D:9) a +0 club 6 poisoned darts (23, -42, D:9) a +0 ring mail (23, -18, D:9) a +0 short sword of holy wrath (23, -15, D:9) a +0 club (33, -12, D:9) a +0 dagger (50, -7, D:9) a +1 shortbow of draining (55, -29, D:9) a +0 whip (57, -30, D:9) a +0 club a +0 scale mail (57, -29, D:9) a +0 dagger the +0 sling of the Witching Weasel {elec, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. 5 poisoned darts a +0 robe (58, -30, D:9) a +0 short sword a +0 short sword a +0 leather armour Level 10 of the Dungeon (2, 8, D:10) a +0 quarterstaff (5, 35, D:10) a +0 giant spiked club a +0 giant club (7, 35, D:10) a +0 dagger a +2 robe (8, 35, D:10) a +0 ring mail (9, 36, D:10) a +0 mace a +0 chain mail (10, 13, D:10) a +0 scale mail (11, 43, D:10) a +0 trident (16, 22, D:10) a +0 leather armour (17, 10, D:10) a +0 club (18, 11, D:10) a +1 trident of venom a +0 ring mail a +0 buckler (19, 10, D:10) a +0 spear (19, 11, D:10) a +0 spear (19, 12, D:10) a +0 spear (19, 17, D:10) a +0 chain mail (20, 11, D:10) a +0 spear (22, 26, D:10) a +0 halberd (25, 4, D:10) 4 poisoned darts (30, 26, D:10) a +0 giant spiked club a +0 dire flail (36, 6, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (4, -46, D:11) a parchment of Tukima's Dance (5, -46, D:11) a +0 pair of gloves (6, -46, D:11) a +0 long sword (7, -46, D:11) a wand of digging (7) (8, -46, D:11) a +2 hand axe of freezing (unseen) (9, -51, D:11) a +0 orcbow (9, -50, D:11) a +0 orcbow (9, -46, D:11) 19 gold pieces (10, -51, D:11) a +0 orcbow (10, -48, D:11) a +0 orcbow (10, -46, D:11) 8 gold pieces (11, -50, D:11) a +0 orcbow (11, -48, D:11) a +0 shortbow (11, -36, D:11) a +0 shortbow (13, -39, D:11) a staff of fire (20, -14, D:11) a +0 trident (22, -38, D:11) a +2 spectral giant club a +0 robe (39, -9, D:11) a +0 mace a +0 leather armour (39, -8, D:11) a +0 flail a +0 halberd (40, -9, D:11) a +0 glaive (53, -23, D:11) a +0 dagger of venom 3 curare-tipped darts (53, -4, D:11) a +0 ring mail Level 1 of the Orcish Mines (10, 5, Orc:1) a +0 dagger a +0 ring mail (12, -7, Orc:1) a +0 hand axe 3 boomerangs a +0 plate armour (12, 3, Orc:1) a +0 dagger a +0 robe (13, -7, Orc:1) a +0 hand axe a +0 ring mail (13, -5, Orc:1) a +0 giant club (13, 1, Orc:1) a +0 hand axe (14, -5, Orc:1) a +0 falchion a +0 chain mail (14, 1, Orc:1) a +0 flail of protection a +0 mace a +0 plate armour a +0 arbalest (15, -5, Orc:1) a +0 hand axe (15, -4, Orc:1) a +0 mace a +0 dagger a +0 robe (15, 1, Orc:1) a +0 mace a +0 scale mail Level 2 of the Orcish Mines (10, -39, Orc:2) 5 gold pieces (still there?) a +0 long sword (still there?) a +4 chain mail (still there?) (11, 10, Orc:2) a +0 giant club (12, 8, Orc:2) a +0 arbalest (12, 9, Orc:2) a +0 arbalest (13, -28, Orc:2) a +0 dagger a +0 robe (15, 11, Orc:2) a +0 giant club (32, 6, Orc:2) a +0 battleaxe a +0 plate armour (32, 7, Orc:2) a +0 short sword (35, 6, Orc:2) a +2 dagger of draining a +0 robe (36, 4, Orc:2) a +2 heavy hand axe a +0 giant club (36, 5, Orc:2) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger (36, 6, Orc:2) a +0 dagger a +0 robe a +0 club a +0 short sword a +2 great mace of draining a +0 ring mail the maw talisman of the Heavens {rElec rN+ rCorr} [maw talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (36, 7, Orc:2) a +0 trident a +0 plate armour (37, 4, Orc:2) a +0 giant club (37, 5, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 club a +0 flail a +0 short sword a +0 chain mail a +0 dagger a +0 ring mail (37, 6, Orc:2) a +0 long sword a +0 plate armour a +0 club a +0 hand axe a +0 scimitar a +0 chain mail (37, 7, Orc:2) a +0 short sword 2 boomerangs a +0 ring mail (38, 5, Orc:2) a +1 dagger of speed a +0 robe a +2 dagger of venom a +0 leather armour a +0 giant club (38, 7, Orc:2) a +0 dagger a +0 robe (39, 7, Orc:2) a +0 whip a +0 leather armour (43, 3, Orc:2) a +0 short sword a +0 leather armour a +0 battleaxe a boomerang a +0 chain mail (43, 4, Orc:2) a +0 dagger (44, 2, Orc:2) a +0 giant spiked club (44, 4, Orc:2) a +1 longbow of flaming a +0 barding of cold resistance (45, 2, Orc:2) a +2 orcbow of freezing a +0 mace (45, 3, Orc:2) a +0 arbalest