aec3015 Level 1 of the Dungeon (1, -29, D:1) 3 poisoned darts (4, -1, D:1) a quokka skeleton (8, -11, D:1) a +0 trident (13, -13, D:1) a +0 whip (21, 5, D:1) a rat corpse (skeletalised by now) (21, 7, D:1) a rat corpse (skeletalised by now) (21, 9, D:1) a rat corpse (skeletalised by now) (23, -5, D:1) a +0 club (23, -3, D:1) a bat skeleton (24, -4, D:1) a rat skeleton (25, -16, D:1) a +0 falchion (25, 9, D:1) a rat corpse (skeletalised by now) (31, -25, D:1) 4 boomerangs (38, -31, D:1) a +0 hand axe (54, -37, D:1) a +0 club 4 stones Level 2 of the Dungeon [Shop] Req Imp's Assorted Antiques a potion of curing (78 gold) a tin of tremorstones (2/2) (1040 gold) a tin of tremorstones (2/2) (1040 gold) the +1 eveningstar of Vanity {flame, rElec rC+} (1939 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It can be maximally enchanted to +9. a staff of air (650 gold) the +1 rapier of the Sun {protect, rPois Int-5 Dex+7 Stlth+} (774 gold) rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex+7: It affects your dexterity (+7). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +0 hand axe (78 gold) a tin of tremorstones (2/2) (1040 gold) a phial of floods (1040 gold) (0, 0, D:2) a +0 sling (17, 1, D:2) a +0 dagger (40, 6, D:2) a parchment of Forge Lightning Spire (51, 2, D:2) a +0 short sword (52, -5, D:2) a quill talisman (58, 7, D:2) a +0 sling (64, 42, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (7, -39, D:3) a +0 club a +0 leather armour (7, -38, D:3) a +0 mace (11, -5, D:3) a +0 leather armour (27, -30, D:3) a +2 devious dagger a +0 robe (27, -15, D:3) a +0 club (31, -12, D:3) a +0 mace (32, -4, D:3) a +0 ring mail (43, -19, D:3) a +0 robe Level 4 of the Dungeon (0, 3, D:4) a +0 giant club (16, 3, D:4) a +0 falchion a +0 leather armour (16, 4, D:4) a +0 dagger a +0 robe (17, 4, D:4) a +0 dagger a +0 robe (18, 10, D:4) a +0 dagger a +0 leather armour (20, -1, D:4) a +0 whip (20, 11, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 ring mail (28, 12, D:4) a +0 mace (29, 12, D:4) a +0 hand axe a +0 whip a +0 leather armour (54, 11, D:4) a +0 club Level 5 of the Dungeon (3, -3, D:5) a +0 club a +0 flail a +0 whip (4, -5, D:5) a +0 whip a +0 leather armour (4, -4, D:5) a +0 spear a +0 halberd (9, -17, D:5) a +0 dagger a +0 robe (9, -15, D:5) a +0 falchion a +0 flail a +0 leather armour a +0 falchion (12, -24, D:5) a +0 ring mail (19, -24, D:5) a +0 ring mail (40, -5, D:5) a +0 trident (40, -4, D:5) a +0 hand axe a boomerang a +0 leather armour a +0 dagger (40, -3, D:5) a +0 dagger a +0 robe (43, 2, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Gigrug's Weapon Shoppe a +0 flail (42 gold) a +1 great sword of draining (300 gold) 2 curare-tipped darts (28 gold) the +3 long sword of Resourcefulness {freeze, rElec Int+3} (499 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. a +1 whip of electrocution (158 gold) a +1 dagger of venom (112 gold) a +0 rapier (66 gold) (0, 0, D:6) a +0 falchion (2, 9, D:6) a +0 spear (3, 7, D:6) a +0 halberd (3, 21, D:6) a +0 hand axe a +0 chain mail a +0 dagger a +0 leather armour (3, 22, D:6) a +0 club a +0 hand axe a +0 chain mail a +0 hand axe a +0 ring mail (4, 8, D:6) a +0 whip a +0 leather armour a +0 halberd (8, 22, D:6) a +0 spear (9, -13, D:6) a +0 falchion (12, -3, D:6) an orb of attunement (21, 36, D:6) a human skeleton (27, 36, D:6) a human skeleton (31, 1, D:6) a +0 flail (33, -1, D:6) a +0 whip a +0 flail (34, -2, D:6) a +0 spear (34, 36, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 buckler (8, 46, D:7) a +0 flail (15, -4, D:7) a +0 robe (34, 8, D:7) a +0 ring mail (45, 7, D:7) a +0 hand axe a +0 leather armour a +0 falchion a +0 dagger a +0 robe a +0 dagger (46, 8, D:7) a +0 dagger a +0 robe (46, 9, D:7) a +0 dagger a +0 robe (47, 14, D:7) a +0 ring mail (47, 15, D:7) a +0 robe a +0 dagger (48, 15, D:7) a +0 scale mail a +0 rapier Level 8 of the Dungeon [Shop] Xyahauckir's Self-Published Books the Incunabulum of Basic Undead Handling (310 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Dispel Undead Necromancy 4 Ciceoh's Elucidation of Violent Unravelling (1444 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Teleport Other Translocation 3 c - Petrify Alchemy/Earth 4 d - Sticky Flame Fire/Alchemy 4 e - Anguish Hexes/Necromancy 4 f - Alistair's Intoxication Alchemy 5 g - Yara's Violent Unravelling Hexes/Alchemy 5 h - Enfeeble Hexes 7 the Octavo of Pristine Conjurations (473 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Orb of Destruction Conjuration 7 the Papyrus of Truth and Just Ice (1116 gold) Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Ozocubu's Armour Ice 3 d - Ozocubu's Refrigeration Ice 7 e - Polar Vortex Ice 9 Zin's Incunabulum of Unholiness (828 gold) Spells Type Level a - Call Imp Summoning 2 b - Malign Gateway Summoning/Translocation 7 c - Summon Horrible Things Summoning 8 the Secrets of Patience (1030 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Launch Clockwork Bee Forgecraft 3 c - Flame Wave Conjuration/Fire 4 d - Fortress Blast Forgecraft 6 e - Maxwell's Capacitive Coupling Air 8 Vagilliz's Quarto of Cookery (553 gold) Spells Type Level a - Freeze Ice 1 b - Searing Ray Conjuration 2 c - Scorch Fire 2 d - Ozocubu's Refrigeration Ice 7 Vucvilil's Elucidation of Crowd Control (889 gold) Spells Type Level a - Arcjolt Conjuration/Air 5 b - Gell's Gavotte Translocation 6 c - Ignition Fire 8 the Book of Modern Magic, Vol. 31a (617 gold) Spells Type Level a - Jinxbite Hexes 2 b - Sigil of Binding Hexes 3 c - Fugue of the Fallen Necromancy 3 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Martyr's Knell Necromancy/Summoning 4 the Vellum of Elementary Elements (584 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Sandblast Earth 1 d - Freeze Ice 1 e - Static Discharge Conjuration/Air 2 f - Scorch Fire 2 g - Ensorcelled Hibernation Hexes/Ice 2 h - Passwall Earth 3 Jeatu's Spellbook of the Age of Ice (1651 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Hailstorm Conjuration/Ice 3 d - Ozocubu's Armour Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Sculpt Simulacrum Ice/Alchemy 6 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 the Elucidation of the Nosferatu (932 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Cause Fear Hexes 4 f - Borgnjor's Revivification Necromancy 8 [Shop] Poetagel's Gadget Gallery a wand of quicksilver (4) (218 gold) a wand of flame (7) (63 gold) a wand of flame (11) (100 gold) a wand of roots (2) (62 gold) an orb of guile (338 gold) (8, 10, D:8) a +0 flail (9, 10, D:8) a +0 short sword a +0 leather armour a +0 club (10, 10, D:8) a +0 whip (12, 18, D:8) a +0 giant club a +0 giant spiked club (13, 18, D:8) a +0 short sword (17, 17, D:8) a +0 dagger a +0 robe (17, 30, D:8) a +0 flail a +0 leather armour (18, 27, D:8) a +0 whip a +0 scale mail a +0 dagger a +0 club a +0 ring mail a +0 club (29, 20, D:8) a +5 hand axe a +0 robe (30, 21, D:8) a +0 long sword a +0 robe a +0 short sword (30, 45, D:8) a +0 ring mail (32, 10, D:8) a +0 orcbow (33, 22, D:8) a +0 hand axe a +0 robe a +0 halberd a +0 robe (34, -1, D:8) a +0 club a +0 leather armour (34, 4, D:8) a +0 mace a +0 robe a +0 spear a +0 robe (34, 6, D:8) a +0 short sword a +0 robe (34, 22, D:8) a +0 halberd a +0 plate armour (35, 34, D:8) a +0 hand axe a +0 robe (36, 22, D:8) a +0 giant club a +0 giant spiked club a +0 club a +0 chain mail (36, 40, D:8) a +0 hand axe a +0 shortbow (38, 43, D:8) a +0 scale mail (38, 47, D:8) a +0 dagger (41, 23, D:8) a parchment of Swiftness (47, 18, D:8) a +0 robe (48, 16, D:8) a +0 club a +1 dagger of freezing a +2 devious dagger (49, 16, D:8) a +0 whip a +0 dagger a +0 short sword (49, 18, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (9, 23, D:9) a +0 dagger a +0 robe (11, 23, D:9) a +0 long sword a +0 plate armour (12, 23, D:9) a +0 dire flail a +0 giant spiked club (13, 23, D:9) a +0 hand axe a +0 ring mail a +0 hand axe (17, 14, D:9) a +0 scale mail (20, 21, D:9) a +0 ring mail (22, 22, D:9) 2 darts of disjunction (23, -6, D:9) a +0 ring mail (25, 26, D:9) a +0 leather armour (35, 38, D:9) a +2 long sword of flaming (37, -7, D:9) a +3 long sword a +0 robe a +0 mace a +0 robe a +1 dagger of draining a +0 robe (37, -6, D:9) a +0 trident a +0 robe (37, -2, D:9) a +1 scimitar a +0 robe (44, -4, D:9) a +0 dagger (51, 13, D:9) a +0 trident (57, 26, D:9) a +0 robe Level 10 of the Dungeon [Shop] Heiddar's Antique Weapon Shoppe a +0 short sword (72 gold) a +3 short sword of holy wrath (537 gold) a +0 club (12 gold) the +5 mace of Peril {elec, rPois rCorr} (1183 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +9. a +0 flail (84 gold) a +1 longbow of draining (643 gold) a +0 mace (72 gold) a +0 great mace (240 gold) (0, 0, D:10) 13 gold pieces (5, -12, D:10) a +0 shortbow (8, -11, D:10) a +0 halberd (9, -14, D:10) a +0 dagger a +0 robe (9, -10, D:10) a +0 spear (9, -9, D:10) a +0 mace a +0 leather armour a +0 whip (9, -8, D:10) a +0 giant club a +0 whip (10, -14, D:10) a +0 giant club (10, -10, D:10) a +0 morningstar a +0 scimitar a +0 orcbow a +0 chain mail a +0 club a +0 leather armour a +0 club (10, -9, D:10) a +0 club a +0 dagger a +0 robe a +0 whip a +0 leather armour (10, -8, D:10) a +0 spear (10, -7, D:10) a +0 whip (11, -7, D:10) a +0 flail (13, -7, D:10) a +0 shortbow (14, -9, D:10) a +0 ring mail (20, 26, D:10) a +0 dire flail (21, 25, D:10) a +0 giant club (21, 26, D:10) a +0 giant club a +0 giant club (21, 27, D:10) a +0 giant club (22, 24, D:10) a +0 giant club (22, 29, D:10) a +0 giant spiked club (23, -15, D:10) a +0 chain mail (24, -12, D:10) a +0 short sword (24, -11, D:10) a +0 dagger (28, -3, D:10) a +0 dagger a +0 robe a parchment of Slow (30, -2, D:10) a +0 hand axe (43, 22, D:10) a +0 ring mail (47, 18, D:10) a +0 hand axe a +0 short sword a +0 chain mail (48, 16, D:10) a +0 dagger a +0 ring mail a +0 hand axe a +0 dagger a +0 leather armour (51, -3, D:10) a +3 ring mail of positive energy (53, -2, D:10) a +0 antimagic giant club a +0 antimagic giant club (53, -1, D:10) a +0 antimagic giant spiked club (61, 18, D:10) a +0 robe Level 11 of the Dungeon [Shop] Etiusi's General Store a wand of quicksilver (4) (235 gold) a parchment of Animate Dead (182 gold) the +0 arbalest of Division {drain, Will+ Int+2} (424 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It can be maximally enchanted to +9. the blade talisman of the Sky {rElec Int+4} (1646 gold) [blade talisman] rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). a potion of ambrosia (112 gold) a potion of lignification (42 gold) (0, 0, D:11) a +0 scale mail (8, 20, D:11) 2 gold pieces (9, 15, D:11) a +0 chain mail (9, 19, D:11) 2 gold pieces (9, 20, D:11) 8 gold pieces (10, 17, D:11) 2 gold pieces (10, 19, D:11) a +0 glaive (still there?) a +3 heavy orcbow (still there?) 21 javelins (still there?) a +0 plate armour (still there?) (10, 23, D:11) 2 gold pieces (10, 24, D:11) a +0 hand axe a +0 plate armour (11, 17, D:11) a gold piece (11, 19, D:11) a +2 broad axe of sundering (still there?) a +0 shortbow (still there?) 15 boomerangs (still there?) a +0 ring mail (still there?) (11, 20, D:11) a +0 orcbow (still there?) a +4 partisan of entangling (still there?) a +0 plate armour (still there?) (11, 21, D:11) 4 gold pieces (still there?) a +0 orcbow (still there?) a +0 quarterstaff of pain (still there?) 8 throwing nets (still there?) a +0 robe (still there?) a +1 scimitar of valour (still there?) a +4 chain mail of fire resistance (still there?) (11, 22, D:11) a throwing net (11, 24, D:11) a gold piece a +0 scimitar a +0 plate armour (11, 26, D:11) 2 gold pieces (12, 24, D:11) 9 gold pieces (12, 28, D:11) a +2 lajatang of rebuke a +2 ring mail of cold resistance (13, 29, D:11) a +0 war axe a +3 chain mail (16, 41, D:11) a +0 ring mail (21, 9, D:11) a +0 club a +0 club a +0 ring mail a +0 long sword (22, 3, D:11) a +0 orcbow a +2 robe (22, 8, D:11) a +0 trident a +0 chain mail (22, 9, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 14, D:11) a +1 dagger of venom a +0 robe (32, 15, D:11) a +0 flail a +0 dagger a +0 robe (32, 16, D:11) a +0 dagger a +0 robe (43, 38, D:11) a +0 leather armour (43, 42, D:11) a +0 leather armour (44, 2, D:11) a +0 rapier (45, 19, D:11) 3 large rocks