Dungeon Descent DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15472370917470543256 47 aec3015 the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Apr 15, 2026. Slain by Terence ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (2187 turns). aec3015 the Conjurer (Draconian Conjurer) Turns: 2187, Time: 00:02:03 Health: -1/26 AC: 6 Str: 9 XL: 3 Next: 48% Magic: 1/6 EV: 11 Int: 20 God: Gold: 78 SH: 0 Dex: 9 Spells: 6/7 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) a - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - ring of protection from fire Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 cloak (worn) Jewellery b - a ring of protection from fire (worn) Scrolls c - 2 scrolls of revelation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of amnesia {unknown} Potions d - a potion of heal wounds {unknown} f - 2 potions of curing {unknown} j - a potion of cancellation {unknown} k - a potion of ambrosia {unknown} l - a potion of enlightenment {unknown} n - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Frozen Ramparts Ice 4% 1d1 41% 3 Gloom Hex/Necr 4% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Zot: 9813 Lair: D:12 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 mace. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ... ... .. #+#.. ##.#. # ... . #@# ## #@# #. #+######.# #.#######. #........# #....∩.⌠'. #........# #########...#. #........# .........._.†. ..#.....##+#####.....#...## #..............+.....+..... #.....##......##.....#####. #.#.#.##......##.....#####. You could see Terence. Vanquished Creatures 3 dart slugs A ribbon worm (D:2) 9 endoplasms 4 hobgoblins 2 quokkas 2 ball pythons 6 bats 6 frilled lizards 6 goblins 2 kobolds (D:1) 3 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aec3015 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 153 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 1168 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1646 | D:2 | Found a faded altar of an unknown god. 2173 | D:2 | Encountered Terence 2187 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_corners D:2: layout_basic, ebering_ecumenical_altar_abandoned, uniq_terence Action || total ---------------------------++------- Attack: Normal || 26 Melee: Unarmed || 26 Tailslap || 4 Cast: Magic Dart || 104 Drink: Magic || 1 Armour: None || 23 Dodge: Dodged || 15