Dungeon Descent DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17373093611244503838 2 aec3015 the Magician (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on Apr 11, 2026. Slain by a goblin ... wielding a +2 vampiric dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (135 turns). aec3015 the Magician (Djinni Fire Elementalist) Turns: 135, Time: 00:00:49 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 22 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions d - a potion of magic {unknown} Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Zot: 5864 Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is not enough space to conjure foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Unknown command. Your foxfire dissipates! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. You encounter a goblin. It is wielding a +2 vampiric dagger. The goblin shouts! Your foxfire dissipates. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The goblin barely misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The goblin hits you with a +2 vampiric dagger. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The goblin hits you with a +2 vampiric dagger. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The goblin closely misses you. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The goblin hits you with a +2 vampiric dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The goblin hits you with a +2 vampiric dagger. You die... #########.# #.# ########+ #.# #........ #.## #........ #..# #........ ##.### #........ .####...### #........ ............###........ #........##.g@g........ #........##.########### #........##§§ #..........§.. ...(.......g... ...#####........ #......... #.......... You could see a hobgoblin and a goblin. Vanquished Creatures A ball python (D:1) A bat (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aec3015 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | aec3015 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 135 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Foxfire || 8 Armour: Robe || 6 Dodge: Dodged || 7