adtf18090 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (13, 38, D:1) a jackal corpse (skeletalised by now) (19, 32, D:1) a +0 ring mail (36, -1, D:1) a +0 spear (47, 16, D:1) a rat skeleton (48, 16, D:1) a +0 dagger a goblin skeleton (50, 6, D:1) a quokka corpse (skeletalised by now) (60, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (61, 14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +2 heavy sling (7, 4, D:2) a +0 sling (9, 12, D:2) a rat skeleton (13, 4, D:2) an adder skeleton (28, 33, D:2) an adder skeleton (33, -6, D:2) a +0 club (34, 32, D:2) a hobgoblin skeleton (42, 2, D:2) a frilled lizard skeleton (43, 0, D:2) a +0 mace (43, 41, D:2) a +0 club (44, 20, D:2) a frilled lizard skeleton (44, 27, D:2) a +0 sling a +0 club a goblin skeleton (49, 1, D:2) a +0 dire flail (66, 32, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +2 heavy flail a +0 ring mail an orc corpse (skeletalised by now) (0, 2, D:3) a +0 club an orc corpse (skeletalised by now) (0, 3, D:3) a +0 trident a +0 ring mail (1, 3, D:3) a +0 club the +1 ring mail "Gewn" {Harm rF+ MP-5 Int+4} Harm: It increases damage dealt and taken. rF+: It protects you from fire. MP-5: It affects your magic capacity (-5). Int+4: It affects your intelligence (+4). It cannot be enchanted further. an orc corpse (skeletalised by now) (2, 6, D:3) 2 stones a +0 dagger a kobold skeleton (3, 12, D:3) a hobgoblin skeleton a river rat skeleton (7, 12, D:3) a +0 ring mail a +0 flail a +0 hand axe an orc skeleton (8, 12, D:3) a +0 scale mail a +0 dagger an orc skeleton (12, 12, D:3) a +0 trident (12, 30, D:3) a +0 ring mail (14, -10, D:3) a rat corpse (skeletalised by now) (16, 40, D:3) a +0 short sword (17, 2, D:3) a rat skeleton (17, 3, D:3) a +0 short sword 4 stones (17, 7, D:3) a +0 short sword (19, 24, D:3) a ball python corpse (skeletalised by now) (20, 11, D:3) a +0 dagger 5 stones (20, 24, D:3) a +0 short sword a kobold corpse (skeletalised by now) (27, 5, D:3) a +0 club (27, 7, D:3) a +0 sling a +0 club (27, 8, D:3) a +0 club (27, 33, D:3) a +0 club (28, 7, D:3) a +0 short sword a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 club a hobgoblin skeleton the hobgoblin skeleton of Robin a goblin skeleton a goblin skeleton (28, 8, D:3) a +0 club (29, 5, D:3) a hobgoblin skeleton a hobgoblin skeleton (29, 7, D:3) a +0 club a +0 sling a goblin skeleton (31, 30, D:3) a rat skeleton (31, 39, D:3) a +0 club an orc corpse (skeletalised by now) (40, 4, D:3) a +0 arbalest Level 4 of the Dungeon (12, -9, D:4) a hobgoblin corpse (skeletalised by now) (23, -2, D:4) a +0 plate armour (24, 23, D:4) 2 stones a +0 dagger a kobold skeleton (25, 8, D:4) a +0 scale mail (30, 9, D:4) a +0 dagger a goblin corpse (skeletalised by now) (32, -5, D:4) a +0 helmet of ice (33, 12, D:4) a +0 mace (58, -6, D:4) a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 flail a +1 ring mail of cold resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (58, -5, D:4) a +0 flail a boomerang a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (1, -7, D:5) a +0 ring mail (3, 0, D:5) a +0 sling the Ecumenical Temple the Necropolis (0, 0, Necropolis) a scroll of immolation (0, 1, Necropolis) 14 gold pieces (1, 0, Necropolis) 15 gold pieces (1, 1, Necropolis) a +2 morningstar of chaos (unseen) (1, 6, Necropolis) 17 gold pieces (6, 1, Necropolis) 17 gold pieces (7, 12, Necropolis) 8 gold pieces (12, 7, Necropolis) 10 gold pieces (12, 12, Necropolis) the +9 whip of the Wicked God {chaos, *Rage Int+7} *Rage: It berserks you when you make melee attacks (+20% chance). Int+7: It affects your intelligence (+7). It cannot be enchanted further. (unseen) (12, 13, Necropolis) a scroll of teleportation (13, 12, Necropolis) 11 gold pieces (13, 13, Necropolis) the +8 dagger of Jij Tathuch {chaos, *Rage rN++ Dex+3} *Rage: It berserks you when you make melee attacks (+20% chance). rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (25, 14, Necropolis) 6 gold pieces (26, 15, Necropolis) the Papyrus of Sciomancy Spells Type Level a - Soul Splinter Necromancy 1 b - Anguish Hexes/Necromancy 4 (unseen) (27, 13, Necropolis) a scroll of teleportation (27, 14, Necropolis) 4 gold pieces (28, 14, Necropolis) 8 gold pieces (29, 15, Necropolis) a +0 dagger of draining (unseen) (30, 14, Necropolis) 15 gold pieces (30, 15, Necropolis) 11 gold pieces (43, 5, Necropolis) a ring of protection from cold (47, 12, Necropolis) a book of Flames (49, 6, Necropolis) 83 gold pieces (50, 1, Necropolis) a +1 dagger of electrocution (unseen) (54, 8, Necropolis) a book of Geomancy