adtf18090 Level 1 of the Dungeon (4, 15, D:1) a human skeleton (6, 14, D:1) a human corpse (skeletalised by now) (7, 2, D:1) a quokka skeleton (7, 15, D:1) a staff of fire (8, 15, D:1) a human corpse (skeletalised by now) (8, 16, D:1) a human corpse (skeletalised by now) (8, 21, D:1) a human skeleton (10, 17, D:1) a human skeleton (12, -1, D:1) a +0 dagger a kobold skeleton (12, 0, D:1) a +0 pair of gloves (15, 6, D:1) a +0 robe (17, 8, D:1) a ball python skeleton (25, -30, D:1) a ball python corpse (skeletalised by now) (43, -4, D:1) a spore talisman (50, -19, D:1) a +0 dagger (54, -13, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Cunazuc's Antique Weapon Boutique a +1 rapier of venom (326 gold) a +2 short sword of protection (374 gold) a +0 falchion (72 gold) a +0 dagger (48 gold) a +0 whip (60 gold) a +0 quarterstaff (120 gold) [Shop] Diuruaf's Armour Shop a +0 plate armour (180 gold) a +0 robe (9 gold) a +0 helmet (45 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) the +7 chain mail of the Four Olives {rPois Regen+ Str+6 Int-3} (585 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 ring mail (40 gold) [Shop] Conney's Jewellery Shop a ring of protection from fire (unknown) (325 gold) an amulet of chemistry (unknown) (390 gold) the ring "Haviene" {rElec rF+ Int+3} (588 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). a ring of wizardry (unknown) (390 gold) a +5 ring of evasion (unknown) (468 gold) a +4 ring of slaying (468 gold) an amulet of dissipation (unknown) (390 gold) (12, 4, D:2) a bat skeleton (17, 3, D:2) a jackal skeleton (20, 3, D:2) a jackal skeleton (21, 3, D:2) a +0 dagger a +0 whip a +0 robe a +0 whip a kobold skeleton a gnoll skeleton (22, 3, D:2) a +0 short sword a +0 spear a +0 leather armour a kobold skeleton a gnoll skeleton (22, 4, D:2) a +0 flail a gnoll skeleton (28, 1, D:2) a frilled lizard skeleton (33, -32, D:2) an adder skeleton (34, 9, D:2) a spore talisman (36, 2, D:2) a ball python skeleton (38, 1, D:2) a bat skeleton (42, -14, D:2) a +0 robe (48, -19, D:2) a +0 ring mail Level 3 of the Dungeon (10, 12, D:3) a +0 robe (13, -12, D:3) a +1 ring mail of cold resistance (13, 3, D:3) a +0 dagger (17, 10, D:3) a +0 club a +0 sling (18, 22, D:3) a +0 trident an orc corpse (skeletalised by now) (18, 24, D:3) a +0 short sword a +0 dagger an orc corpse (skeletalised by now) (18, 25, D:3) a +0 dagger a +0 robe (22, 26, D:3) a +0 club (23, 26, D:3) a +0 dagger (26, 26, D:3) a +0 falchion a +0 leather armour an orc skeleton (27, 0, D:3) a ball python skeleton (27, 23, D:3) a +0 dagger a +0 robe (30, 10, D:3) a ball python skeleton (38, 14, D:3) a granite talisman (39, 4, D:3) a +0 halberd (41, 5, D:3) a +0 club (42, 4, D:3) a +0 club the +0 robe "Kaom" {rElec Regen+ Int+2 Dex-4} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a gnoll skeleton (42, 5, D:3) a +0 club a gnoll skeleton (43, -1, D:3) a ball python skeleton (45, -2, D:3) a jackal skeleton (52, 29, D:3) a hobgoblin corpse (skeletalised by now) (53, 28, D:3) a +0 whip 3 stones (54, 29, D:3) a +0 club a ball python corpse (skeletalised by now) (57, 32, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 2, D:4) a +0 leather armour (5, 22, D:4) a quokka corpse (5, 29, D:4) a potion of invisibility (15, 26, D:4) a +0 dagger (17, 20, D:4) 3 scrolls of teleportation