Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 17620939686093439077 42 adtf18090 the Grave Robber (level 3, -3/24 HPs) Began as a Demonspawn Necromancer on Sept 3, 2024. Slain by Terence ... wielding a +2 mace of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1250 turns). adtf18090 the Grave Robber (Demonspawn Necromancer) Turns: 1250, Time: 00:04:05 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 33% Magic: 6/6 EV: 11 Int: 17 God: Gold: 65 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic magic 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery f - an amulet of the acrobat Scrolls e - a scroll of identify {unknown} Potions c - a potion of magic d - a potion of ambrosia g - a potion of haste {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 b - Grave Claw Necr 36% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 18% N/A 26% 4 Curse of Agony Necr 18% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Spells you cast may paralyse nearby enemies. Message History Terence is severely wounded. Terence looks scornfully at you. Terence hits you with a +2 mace of protection. Your soul wisp closely misses Terence. You hit Terence but do no damage. Terence is severely wounded. You feel less invigorated. You feel less confused. Terence hits you with a +2 mace of protection. Your soul wisp touches Terence but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. Your soul wisp touches Terence but does no damage. You hit Terence. Terence is severely wounded. Terence hits you with a +2 mace of protection. Your soul wisp closely misses Terence. You hit Terence but do no damage. Terence is severely wounded. Terence completely misses you. Your soul wisp closely misses Terence. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +2 mace of protection. Your soul wisp barely misses Terence. You barely miss Terence. Terence is severely wounded. Terence screams, "I want to be left alone!" Terence barely misses you. Your soul wisp closely misses Terence. You hit Terence but do no damage. Terence is severely wounded. Terence is no longer weakened. Your soul wisp returns to where it belongs. Terence hits you with a +2 mace of protection! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +2 mace of protection. You die... Terence says, "And stay out!" ## #.#### ....## # ....# # #########..# # ##..........#### ###............@@# .........######### ..($.....# .........# )........# .........# .........# #.........# ......###.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A ball python (D:1) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:2) 2 kobolds (D:1) 5 rats 23 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adtf18090 the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 183 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 183 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 393 | D:1 | Learned a level 2 spell: Grave Claw 668 | D:1 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 668 | D:1 | Reached XP level 3. HP: 11/24 MP: 2/6 739 | D:1 | Found a faded altar of an unknown god. 1121 | D:2 | Noticed Terence 1249 | D:2 | HP: 1/24 [Terence/+2 mace of protection (8)] 1250 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_cross, hellmonk_ecumenical_altar_heavens_door, minmay_misc_feat_rows, minmay_misc_feat_plants, minmay_misc_feat_room, st_stairs_7 D:2: layout_basic, serial_shops, shop, basic_altar, minmay_octomino_e4, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.3 Spellcasting | | 2.4 Necromancy | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 84 Cast: Soul Splinter || 47 Grave Claw || 3 Use: Potion || 1 Stab: Paralysed || 7 Armour: Robe || 62 Dodge: Dodged || 86