adtf18090 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 0, D) a +0 war axe a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +0 buckler a +0 scale mail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) a +0 plate armour of poison resistance (61, 8, D) a +2 glaive of venom (unseen) (61, 10, D) a +0 falchion a +0 leather armour an orc corpse (62, 0, D) a +0 tower shield of protection (62, 1, D) a staff of death (62, 2, D) a +2 trident a +0 robe (62, 8, D) a ring of flight (62, 10, D) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (63, 10, D) a +0 falchion an orc corpse (67, 0, D) the staff of the Head {Dex+6 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+6: It affects your dexterity (+6). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a two-handed weapon. (68, 0, D) the +0 buckler of Grace {Int+4 Stlth-} Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. (68, 4, D) a +0 short sword a +0 leather armour a +0 buckler a +1 mace of holy wrath an elf corpse (69, 4, D) a +0 short sword a +0 leather armour a +0 buckler an elf corpse (70, 8, D) the +0 scale mail of Grace {rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. (70, 9, D) the +8 falchion of Nosateta {freeze, Int+4} Int+4: It affects your intelligence (+4). (70, 10, D) a +0 dagger a +0 robe an orc corpse (70, 11, D) a +0 dagger a +0 robe an orc corpse (71, 9, D) a +0 club (71, 16, D) a +0 arbalest of freezing (unseen) (71, 17, D) a book of Touch (72, 9, D) a +0 dagger a +0 robe a book of the Tundra an orc corpse (72, 10, D) a +0 club (72, 16, D) Sif Muna's Incunable of Feathers Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Airstrike Air 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Plasma Beam Fire/Air 6 (unseen) (72, 17, D) a staff of alchemy (unseen) (73, 16, D) a book of Movement (73, 17, D) the +8 battleaxe of Destiny {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (74, 2, D) a +0 war axe a +0 arbalest a +0 ring mail a human corpse