Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 2306613035219041430 21 acrobatsimulacrum the Vexing (level 2, 0/22 HPs) Began as a Merfolk Hexslinger on Aug 31, 2024. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (2226 turns). acrobatsimulacrum the Vexing (Merfolk Hexslinger) Turns: 2226, Time: 00:02:11 Health: 0/22 AC: 2 Str: 8 XL: 2 Next: 87% Magic: 3/3 EV: 12 Int: 12 God: Gold: 80 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: weak-willed, hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of amnesia p - a scroll of poison Potions h - a potion of curing {unknown} i - a potion of degeneration {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting + Level 3.5 Hexes - Level 0.6 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level A - Jinxbite Hex 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 56% 4 Call Canine Familiar Summ 0% N/A 65% 3 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9759 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc wizard hits you with a +0 dagger. Unknown command. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc wizard hits you with a +0 dagger. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to call a sprite on attack: 43%, 51% to hit) You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. A giggling sprite leaps out and bonks the orc wizard with its +0 dagger. The orc wizard is lightly wounded. The orc wizard hits you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, heavily drained, chance to call a sprite on attack: 55%, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the orc wizard. The orc wizard hits you with a +0 dagger. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, heavily drained, chance to call a sprite on attack: 55%, 51% to hit) You shoot a sling bullet. The sling bullet hits the orc wizard! The orc wizard is severely wounded. A giggling sprite leaps out and makes the orc wizard trip over its own feet. The orc wizard is severely wounded. The orc wizard casts a spell at you. The magic dart hits you! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. An orc comes into view. It is wielding a +0 morningstar. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The jinxing sprites lose interest in you. The orc wizard hits you with a +0 dagger. You die... o...#.............######### . #####.........##†.....# #..o......#.......+ #.........#.......# #.........#.......# #.#......†#.......# #.#####.......##### #.# ##o#.##.# #.# #@#.##.# #.#### #.#.##.# #.##.# #.#.##.# #.##.###.#.#..# #.....#.#.## #.......#.# #########.# ########## #...# #.########### .........# #.#.# #...........# You could see an orc wizard (very drained) and an orc (wandering). Vanquished Creatures A ball python (D:1) 2 giant cockroaches 3 hobgoblins 6 jackals (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acrobatsimulacrum the Merfolk Hexslinger began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 278 | D:1 | Reached skill level 1 in Stealth 669 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 673 | D:1 | Learned a level 2 spell: Jinxbite 2226 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | 2 | 2.0 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.5 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 40 Cast: Jinxbite || 10 Use: Scroll || 3 Potion || 2 Armour: Robe || 12 Dodge: Dodged || 10