Dungeon Crawl Stone Soup version 0.35-a0-1299-g2952e12c52 (webtiles) character file. Game seed: 17900766320195875346 309 acidosis3 the Conjurer (level 6, -4/32 HPs) Began as a Deep Elf Conjurer on Oct 16, 2026. Slain by a water moccasin (9 damage) ... on level 5 of the Dungeon. The game lasted 00:02:16 (2528 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2528, Time: 00:02:16 Health: -4/32 AC: 2 Str: 4 XL: 6 Next: 17% Magic: 16/16 EV: 11 Int: 28 God: Gold: 148 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.30/turn b - vision talisman %: no passive effects @: vision-form A: glimmercast, see invisible, magic regeneration a: no special abilities You were on level 5 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 148 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak Magical Staves d - a staff of fire Jewellery c - a +4 ring of protection Talismans b - a vision talisman (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of enchant armour {unknown} g - 5 scrolls of fog h - a scroll of vulnerability {unknown} l - 2 scrolls of noise {unknown} m - 3 scrolls of teleportation {unknown} n - a scroll of brand weapon {unknown} i - 3 scrolls of identify q - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - 3 potions of mutation {unknown} j - 2 potions of curing {unknown} k - 2 potions of attraction {unknown} p - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 5.5 Spellcasting + Level 5.9 Conjurations * Level 2.3 Translocations * Level 2.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 15% 3d11 12% 4 p - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 12% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 80% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 48% 3-5/arc 2% 2 Slow Hex 28% N/A 6% 1 Teleport Other Tloc 21% N/A 7% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Annotations: D:4 Eustachio D:5 Edmund Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You have an extended range of vision and can be seen from far away. Your helmet, gloves and ring are melded. You regenerate magic rapidly. Message History The magic dart hits Eustachio but does no damage. Eustachio is moderately wounded. You condense the glimmer around your hands and fire it at Edmund! The glimmering dart hits Edmund but does no damage. Eustachio casts a spell. The residue of Eustachio's spell condenses into glimmer. The bat leaves your sight. The bat misses you. The bat attacks as it pursues you! The bat hits you but does no damage. x2 The bat misses you. The bat attacks as it pursues you! The bat misses you. The bat closely misses you. Edmund says, "People accused me of being a cutpurse!" The bat barely misses you. The bat hits you but does no damage. Edmund says, "People will remember me! They'll remember me and die!" The bat hits you but does no damage. There is a stone staircase leading down here. The bat barely misses you. Edmund completely misses you. You climb downwards. Level annotation: Edmund You encounter a sleepcap, a jelly and a water moccasin. Found 3 scrolls labelled TUREOC SIEDOITH. Found a stone staircase leading down. There is a stone staircase leading up here. As you read the scroll labelled YBAHEQ QIYN, it crumbles to dust. It is a scroll of identify. e -> g - 5 scrolls of fog; o -> i - 3 scrolls of identify The water moccasin hisses angrily. Edmund hits you with a +2 flail of protection! Edmund attacks as he pursues you! Edmund hits you with a +2 flail of protection! The water moccasin attacks as it pursues you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. The sleepcap closely misses you. Edmund attacks as he pursues you! Edmund closely misses you. The water moccasin attacks as it pursues you! The water moccasin bites you! You die... ....#.....?...#.. #..............# #.............# .##.............## ... #............. ....##..<......... .>................ #..##...S@........ ##......@f........ ##...........#... #..........## #. ##.###.....# #j. #......# #. #.......# # ##.#...... ###....#. #...# You could see Edmund, a water moccasin, a sleepcap and a jelly (asleep). Vanquished Creatures An ogre (D:4) 2 rock fish (D:4) An orc priest (D:3) 3 adders 5 dart slugs 2 ribbon worms 3 endoplasms 4 hobgoblins (D:1) 2 jackals (D:2) 4 orcs (D:3) 4 quokkas 5 ball pythons 3 bats 2 frilled lizards 7 goblins 3 kobolds 8 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 256 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 263 | D:2 | Learned a level 2 spell: Searing Ray 594 | D:2 | Found a faded altar of an unknown god. 655 | D:2 | Reached XP level 3. HP: 17/19 MP: 5/10 825 | D:1 | Reached skill level 5 in Conjurations 1673 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1769 | D:3 | Found a snail-covered altar of Cheibriados. 1803 | D:3 | Reached skill level 5 in Spellcasting 2239 | D:4 | Learned a level 4 spell: Fulminant Prism 2246 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2252 | D:4 | Encountered Edmund 2313 | D:4 | Encountered an ogre 2319 | D:4 | Killed an ogre 2320 | D:4 | Reached skill level 1 in Translocations 2320 | D:4 | Reached skill level 1 in Alchemy 2320 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/14 2420 | D:4 | Reached XP level 6. HP: 18/32 MP: 6/16 2505 | D:4 | Encountered Eustachio 2524 | D:5 | Entered Level 5 of the Dungeon 2524 | D:5 | Encountered a water moccasin 2528 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_rooms, nicolae_the_louvre D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse D:3: layout_basic, mainiacjoe_overflow_alcove_4 D:4: layout_basic, lemuel_tele_altar, minmay_temple_entry_nine_rooms, uniq_eustachio, uniq_pikel, uniq_edmund D:5: layout_cave_pools, led_xom_imps, vehumet_crystals, hellmonk_no_cap Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Translocations | 1 2 | 2.3 Alchemy | 1 2 | 2.3 Dodging | | 2.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * 3 | 1 Vision | 96 * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 89 | 45 || 134 Searing Ray | 1 | 4 || 5 Read: Identify | | 1 || 1 Armour: Robe | 10 | 10 || 20 Dodge: Dodged | 6 | 12 || 18 Form: Vision | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2532 | 2413 | 119 | 67 | 1999 | 5 | 506.4 | Dungeon | 2532 | 2413 | 119 | 67 | 1999 | 5 | 506.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 863 daAuts D:2: 859 daAuts D:1: 536 daAuts D:4: 269 daAuts D:5: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+