Dungeon Crawl Stone Soup version 0.35-a0-1299-g2952e12c52 (webtiles) character file. Game seed: 18420036171154491091 44 acidosis3 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Oct 16, 2026. Slain by Terence ... wielding a +4 short sword of speed (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (1496 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1496, Time: 00:01:28 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 37% Magic: 4/10 EV: 11 Int: 30 God: Gold: 101 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) f - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.23/turn e - +6 ring of intelligence MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 125 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons f - a +0 sling (weapon) Armour a - a +0 robe (worn) b - a +0 pair of gloves d - a +0 pair of gloves g - a +0 helmet Jewellery c - a ring of see invisible (worn) e - a +6 ring of intelligence (worn) Wands a - a wand of flame (14) Scrolls c - 3 scrolls of teleportation {unknown} i - 2 scrolls of identify h - 2 scrolls of fear {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - 2 potions of lignification {unknown} j - a potion of brilliance {unknown} k - a potion of haste {unknown} l - a potion of attraction {unknown} n - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 6% N/A 10% 2 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Awaken Armour Erth/Frge 12% N/A 54% 4 Forge Phalanx Beetle Frge 3% N/A 100% 6 Fortress Blast Frge 8% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ?* Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Key pressed, stopping explore. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter Terence the Veteran. He is wielding a +4 short sword of speed. Terence shouts! You shoot a sling bullet. The sling bullet barely misses Terence. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 short sword of speed and wearing a +0 scale mail (89% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is heavily wounded. You encounter a frilled lizard. You encounter a rat. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 short sword of speed and wearing a +0 scale mail (heavily wounded, 89% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +4 short sword of speed. x2 Unknown command. The searing ray hits Terence. Terence is almost dead. The frilled lizard hisses angrily. Terence hits you with a +4 short sword of speed! You die... Terence says, "And stay out!" ... #.......... ...... #.##......## #......###.#..####.. #............## #.. #......##.#### ##.#.###..# .......#.## #.......# #.....@.# .....$.@....... .#.......###.## ##!....## #=...... #.....l. #......r ##.◊◊~~.. You could see Terence, a frilled lizard and a rat (wandering). Vanquished Creatures A ribbon worm (D:2) 5 dart slugs (D:1) 3 endoplasms 3 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) A ball python (D:2) 3 bats (D:1) 2 frilled lizards 4 goblins (D:1) 5 kobolds 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 13 | D:1 | Found Resigh's General Store. 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 716 | D:1 | Found Ewnibrur's Magic Scroll Boutique. 719 | D:1 | Bought a scroll of identify for 24 gold pieces 789 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 904 | D:1 | Learned a level 2 spell: Searing Ray 1078 | D:1 | Reached skill level 5 in Conjurations 1490 | D:2 | Encountered Terence 1496 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_basic, serial_shops, shop, nicolae_shop_rolled_up D:2: serial_bayou_shore_a, layout_rooms, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Sling || 6 Cast: Magic Dart || 61 Searing Ray || 4 Armour: Robe || 9 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1497 | 1468 | 29 | 18 | 1285 | 2 | 748.5 | Dungeon | 1497 | 1468 | 29 | 18 | 1285 | 2 | 748.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1127 daAuts D:2: 370 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+