Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 17535545952021405563 119 acidosis3 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Oct 1, 2026. Slain by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:01:09 (2613 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2613, Time: 00:01:09 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 74% Magic: 9/13 EV: 11 Int: 25 God: Gold: 191 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 191 gold pieces. Inventory: Missiles c - 2 poisoned darts Armour a - a +0 robe (worn) e - a +0 helmet (worn) Jewellery b - a ring of protection from fire d - an amulet of chemistry Wands a - a wand of flame (1) Potions g - a potion of magic d - 2 potions of moonshine c - 2 potions of curing f - a potion of mutation {unknown} a - a potion of ambrosia Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 5.1 Spellcasting + Level 5.6 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 2% 1 Slow Hex 24% N/A 9% 1 Soul Splinter Necr 24% N/A 9% 1 Summon Small Mammal Summ 24% N/A 9% 1 Frozen Ramparts Ice 12% 1d2 24% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 24% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Malign Gateway Summ/Tloc 3% N/A 100% 7 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Infestation Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15)* Temple: D:4-7 *You can no longer be shafted in this branch Altars: Dithmenos Elyvilon Makhleb Vehumet Zin The Shining One Shops: D:2 ! D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter a scorpion zombie and an ogre. Found a parchment of Call Imp. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! You hear a bark! You hear a shout! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) The magic dart hits the ogre! The ogre is moderately wounded. You encounter a jackal. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 94% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.....# .....# ..... ....# ##. #...# ....###...# ..........+ ......O@..# .........Z# ............. #...####+#:.... ..h #ß.◊. .. #... . ... .. You could see an ogre, a scorpion zombie and a jackal. Vanquished Creatures A crimson imp (D:3) A clockroach (D:3) 2 adders (D:2) 2 dart slugs (D:3) 2 ribbon worms 4 endoplasms 6 hobgoblins 2 quokkas 4 ball pythons 2 bats (D:2) 4 frilled lizards 3 goblins 5 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 417 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 648 | D:1 | Learned a level 2 spell: Searing Ray 1060 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1238 | D:2 | Reached skill level 5 in Conjurations 1245 | D:2 | Found Qisafat's Distillery. 1354 | D:2 | Identified the +1 long sword of the Lachrymose God {flame, | ^Contam Will+ Str+4 Int+2} 1490 | D:2 | You fall into a shaft and drop 1 floor! 1581 | D:3 | Found a white marble altar of Elyvilon. 1706 | D:3 | Found a shadowy altar of Dithmenos. 1729 | D:3 | Found Amnoenop's General Store. 2194 | D:3 | Found a radiant altar of Vehumet. 2203 | D:3 | Found a burning altar of Makhleb. 2210 | D:3 | Reached XP level 4. HP: 4/24 MP: 0/12 2333 | D:3 | Found a glowing golden altar of the Shining One. 2333 | D:3 | Found a glowing silver altar of Zin. 2377 | D:3 | Reached skill level 5 in Spellcasting 2610 | D:4 | Encountered an ogre 2613 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_loops_corners, serial_shops, nicolae_diamond_shop, minmay_misc_feat_chi D:3: layout_basic, grunt_temple_overflow_lords_of_destruction, nicolae_elyvilon_little_fluffy_clouds, nicolae_overflow_some_kind_of_shallow_water_thing, nicolae_overflow_two_pavilions, serial_shops, shop, kennysheep_minor_cross D:4: layout_gridville, ashenzari_conservatory_becter, serial_undead, serial_undead_f, serial_undead_e, serial_undead_e, serial_undead_d Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 80 | 6 || 86 Searing Ray | 5 | 2 || 7 Read: Identify | 3 | || 3 Immolation | 1 | || 1 Blinking | 1 | || 1 Revelation | | 1 || 1 Fog | | 1 || 1 Armour: Robe | 8 | 5 || 13 Dodge: Dodged | 5 | 1 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2613 | 2534 | 79 | 90 | 2227 | 4 | 653.2 | Dungeon | 2613 | 2534 | 79 | 90 | 2227 | 4 | 653.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1119 daAuts D:1: 749 daAuts D:2: 741 daAuts D:4: 3 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+