Dungeon Crawl Stone Soup version 0.35-a0-1010-gd3b51ec87d (webtiles) character file. Game seed: 7309882187630423126 168 acidosis3 the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Sept 11, 2026. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:05 (2227 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2227, Time: 00:02:05 Health: -1/28 AC: 7 Str: 4 XL: 5 Next: 23% Magic: 5/14 EV: 11 Int: 25 God: Gold: 122 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) d - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) Missiles b - 2 throwing nets g - 6 javelins Armour a - a +0 robe (worn) e - a +2 helmet (worn) f - a +1 pair of gloves (worn) Magical Staves c - a staff of cold Scrolls t - 3 scrolls of teleportation p - 2 scrolls of poison c - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} j - a potion of might {unknown} f - a potion of enlightenment {unknown} c - 2 potions of curing Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 5.4 Spellcasting + Level 5.8 Conjurations * Level 0.1 Translocations * Level 0.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 10% 3d8 22% 4 p - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 12% 1d2 24% 3 Launch Clockwork Bee Frge 6% N/A 24% 3 Vhi's Electric Charge Tloc/Air 14% N/A 58% 4 Dispel Undead Necr 6% 3d8 61% 4 Eringya's Surprising Cr Summ 6% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a shadow imp (86% to hit) You focus your ray upon the shadow imp. The searing ray hits the shadow imp! The shadow imp is severely wounded. (Press . to maintain the ray.) You encounter a quokka. Unknown command. The searing ray hits the shadow imp. You kill the shadow imp! Sigmund shouts! You stop channelling your searing ray. You start resting. Sigmund comes into view. Sigmund is nearby! Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower and an amulet of magic regeneration (moderately wounded, 86% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Unknown command. Something hits you! You finish channelling your searing ray. Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. You finish channelling your searing ray. Something hits you. You die... #.####### r.......# #.# ####@# . #....# #. #.##@# #.##.##.# #.......# ##....#...).. #..#.####### #......# #..#.#.# ####### #..#.#.# #<....# ..##....#.###.....# You were aware of invisible Sigmund (remembered). Vanquished Creatures A scorpion (D:2) 7 gnolls A shadow imp (D:3) A ribbon worm (D:2) A dart slug (D:2) A hobgoblin (D:2) 4 quokkas 3 ball pythons 2 bats 8 endoplasms 2 frilled lizards (D:1) 5 goblins 5 kobolds 4 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 439 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 544 | D:1 | Learned a level 2 spell: Searing Ray 1172 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1173 | D:2 | Reached skill level 5 in Conjurations 1521 | D:2 | Encountered a scorpion 1527 | D:2 | Killed a scorpion 1528 | D:2 | Reached skill level 5 in Spellcasting 1528 | D:2 | Reached XP level 4. HP: 15/24 MP: 7/13 1931 | D:3 | Encountered Sigmund 2130 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 2173 | D:3 | Learned a level 4 spell: Fulminant Prism 2178 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2227 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_basic, minmay_tetromino_i2, minmay_misc_feat_iff D:2: layout_loops_ring, grunt_ministairs_3, nicolae_titane D:3: layout_loops_cross, hellmonk_ecumenical_altar_blasted, grunt_decor_clamped, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 5 | 5.4 Conjurations | 5 | 5.8 Dodging | | 2.4 Translocations | | 0.1 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 28 | 9 || 37 Cast: Magic Dart | 25 | || 25 Searing Ray | 13 | 13 || 26 Read: Identify | 1 | || 1 Teleportation | 1 | || 1 Noise | 1 | || 1 Enchant armour | 1 | || 1 Silence | 1 | || 1 Poison | 1 | || 1 Armour: Robe | 3 | 12 || 15 Dodge: Dodged | 2 | 4 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2242 | 2143 | 99 | 200 | 1641 | 3 | 747.3 | Dungeon | 2242 | 2143 | 99 | 200 | 1641 | 3 | 747.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1084 daAuts D:1: 1021 daAuts D:3: 136 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+