Dungeon Crawl Stone Soup version 0.35-a0-1004-g5343508628 (webtiles) character file. Game seed: 15648652081095320445 177 acidosis3 the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Sept 8, 2026. Killed by psychic fangs ... invoked by a brain worm (8 damage) ... in a sewer. The game lasted 00:01:24 (2161 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2161, Time: 00:01:25 Health: -6/28 AC: 3 Str: 4 XL: 5 Next: 31% Magic: 1/15 EV: 11 Int: 25 God: Gold: 148 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 148 gold pieces. Inventory: Missiles b - 6 javelins Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery d - a ring of see invisible (worn) Scrolls c - a scroll of identify {unknown} N - a scroll of noise e - a scroll of poison {unknown} s - 2 scrolls of summoning h - 2 scrolls of blinking {unknown} j - a scroll of fog {unknown} k - a scroll of revelation {unknown} m - a scroll of teleportation {unknown} n - a scroll of brand weapon {unknown} Potions g - a potion of magic c - 4 potions of curing f - a potion of haste {unknown} l - 2 potions of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 5.6 Spellcasting + Level 5.9 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 28% N/A 8% 1 Construct Spike Launche Frge 14% 2d3 12% 2 Jinxbite Hex 14% 2d2 12% 2 Fulminant Prism Conj/Alch 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Passwall Erth 7% N/A 24% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 61% 4 Conjure Ball Lightning Conj/Air 10% 3x3d6 98% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Fedhas Qazlal The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The rock fish is almost dead. The rock fish barely misses you. The searing ray hits the rock fish! You kill the rock fish! You have reached level 5! You start resting. You stop channelling your searing ray. You start resting. A brain worm comes into view. A brain worm is nearby! You start resting. A brain worm comes into view. The brain worm's bulging head throbs. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. It was a potion of curing. You feel better. d -> c - 4 potions of curing The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (95% to hit) You focus your ray upon the brain worm. The searing ray hits the brain worm! The brain worm is moderately wounded. (Press . to maintain the ray.) The brain worm's bulging head throbs. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. Unknown command. The searing ray hits the brain worm. The brain worm is severely wounded. Without enough magic to sustain it, your Searing Ray dissipates. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You die... #.# #.# ##.## ##...## ##.....## #..w≈...# #..≈≈≈..# #.≈≈≈≈≈.# #@.≈≈≈..# #...≈†..# ##.....## ##.∩.## ##∩## ### You could see a brain worm. Vanquished Creatures 2 rock fish (Sewer) 3 adders 3 dart slugs 5 hobgoblins 2 jackals (D:1) 2 quokkas 3 ball pythons (D:1) 7 bats 2 frilled lizards 12 goblins 4 kobolds 5 rats 50 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) 2 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 316 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 459 | D:1 | Learned a level 2 spell: Searing Ray 920 | D:2 | Found a faded altar of an unknown god. 1104 | D:2 | Found a blossoming altar of Fedhas. 1131 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1489 | D:3 | Reached skill level 5 in Conjurations 1680 | D:3 | Found a stormy altar of Qazlal. 1756 | D:3 | Found a glowing golden altar of the Shining One. 1922 | D:3 | Found a glowing drain. 1971 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 2015 | Sewer | Entered a sewer 2051 | Sewer | Encountered a brain worm 2068 | Sewer | Reached skill level 5 in Spellcasting 2125 | Sewer | Reached XP level 5. HP: 4/28 MP: 2/15 2159 | Sewer | HP: 1/28 [brain worm/psychic fangs (8)] 2161 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, glass_columns_b, hangedman_decor_growths D:2: layout_loops_ring, dreamdust_ecumenical_altar_statues, basic_altar, minmay_tetromino_t2 D:3: layout_basic, nicolae_qazlal_scattered_showers, tso_metal_star, gup_sewer_entry_glass, uniq_sigmund Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.6 Conjurations | 5 | 5.9 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | 8 || 82 Searing Ray | 4 | 7 || 11 Drink: Curing | | 1 || 1 Read: Noise | 1 | || 1 Summoning | 1 | || 1 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 14 | 9 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2162 | 2118 | 44 | 99 | 1721 | 4 | 540.5 | Dungeon | 2015 | 1971 | 44 | 43 | 1685 | 3 | 671.7 | Sewer | 146 | 146 | 0 | 56 | 36 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 853 daAuts D:2: 623 daAuts D:3: 539 daAuts Sewer: 146 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+