Dungeon Crawl Stone Soup version 0.35-a0-1004-g5343508628 (webtiles) character file. Game seed: 7117948724222445175 49 acidosis3 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Sept 8, 2026. Slain by a goblin ... wielding a +0 club ... led by Robin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (1121 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1121, Time: 00:01:01 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 51% Magic: 1/10 EV: 11 Int: 24 God: Gold: 80 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) d - +1 short sword of Mana {freeze, ^Fragile rElec rPois} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons d - the +1 short sword of Mana (weapon) {freeze, ^Fragile rElec rPois} (You found it on level 2 of the Dungeon) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. Missiles c - 2 atropa-tipped darts Armour a - a +0 robe (worn) e - a +0 helmet Jewellery b - a ring of resist corrosion (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} e - a scroll of revelation {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Grave Claw Necr 10% 2d7 14% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 whip and wearing a +0 animal skin and a +0 helmet (almost dead, 100% to hit) The magic dart hits Robin! You kill Robin! The hobgoblin closely misses you. Your Conjurations skill increases to level 5! Items here: )) [[ ††. e - a +0 helmet The goblin hits you with a +0 club. The hobgoblin hits you but does no damage. You hit the goblin. You freeze the goblin. You kill the goblin! The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. You see here a +0 club. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; a goblin corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (strong, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin no longer looks unusually strong. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin shouts! Okay, then. The goblin no longer looks unusually strong. The goblin closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... #. #. #. #. ######. .. ..).[.. ############# .. .))....###g)))........ .. #.....@g.########### #. #.#####†.# #. #..# #. ## #g.# #. ##.##.##############. #.#...#............†... #.......##############. ####.)........# #... #)########.######.## You could see a hobgoblin and 2 goblins. Vanquished Creatures Robin (D:2) 2 endoplasms (D:1) 7 hobgoblins 4 jackals (D:1) A quokka (D:2) 5 ball pythons (D:1) 4 bats 3 frilled lizards 10 goblins 3 kobolds 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 71 | D:1 | Reached XP level 2. HP: 11/15 MP: 5/8 96 | D:1 | Learned a level 2 spell: Searing Ray 378 | D:1 | Found a faded altar of an unknown god. 972 | D:2 | Identified the +1 short sword of Mana {freeze, ^Fragile | rElec rPois} 994 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1089 | D:2 | Encountered Robin 1112 | D:2 | Killed Robin 1113 | D:2 | Reached skill level 5 in Conjurations 1121 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_cross, ebering_ecumenical_altar_abandoned D:2: minmay_diamond_boxcup, layout_loops_ring, uniq_terence, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Short sword || 1 Cast: Magic Dart || 59 Searing Ray || 3 Armour: Robe || 12 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1120 | 1086 | 34 | 8 | 914 | 2 | 560.0 | Dungeon | 1120 | 1086 | 34 | 8 | 914 | 2 | 560.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 950 daAuts D:2: 170 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+