Dungeon Crawl Stone Soup version 0.35-a0-982-gd11ab44c70 (webtiles) character file. Game seed: 9094632156972260812 636 acidosis3 the Conjurer (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Sept 4, 2026. Slain by a gnoll ... wielding a +1 whip of electrocution (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:21 (2829 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2829, Time: 00:03:22 Health: -2/36 AC: 6 Str: 4 XL: 7 Next: 25% Magic: 10/16 EV: 8 Int: 25 God: Gold: 165 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) c - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 ring mail rPois . (100%) e - +0 helmet {Snipe} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe d - a +0 ring mail (worn) e - a +0 helmet of sniping (worn) g - an orb of guile Talismans b - a quill talisman Scrolls c - 5 scrolls of identify {unknown} d - a scroll of noise {unknown} e - 2 scrolls of vulnerability {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} j - 3 potions of curing {unknown} k - a potion of lignification {unknown} l - a potion of berserk rage {unknown} n - 2 potions of invisibility {unknown} o - 3 potions of attraction {unknown} p - a potion of mutation {unknown} q - a potion of heal wounds {unknown} s - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth * Level 5.2 Spellcasting + Level 5.6 Conjurations - Level 4.0 Translocations + Level 5.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 16% 3d10 47% 4 p - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 56% 4 q - Magic Dart Conj 100% 1d8 4% 1 w - Searing Ray Conj 70% 2d7 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 12% 2d2 58% 2 Call Canine Familiar Summ 6% N/A 83% 3 Inner Flame Hex/Fire 6% N/A 83% 3 Launch Clockwork Bee Frge 6% N/A 83% 3 Ozocubu's Armour Ice 6% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 ( Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of electrocution and wearing a +2 robe of fire resistance (89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +1 whip of electrocution. You are electrocuted! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +1 whip of electrocution. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. Unknown command. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 56% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of electrocution and wearing a +2 robe of fire resistance (severely wounded, 89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you but does no damage. Unknown command. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits Terence. Terence is moderately wounded. The gnoll hits you with a +1 whip of electrocution. You die... ## .####### ###### #### .......# #§§§≈#####≈§§§# ##### # ###....# #§§§.≈≈≈≈≈.§§§# #...# # .##....# #§§.)..@ğ@.ß§≈# ###.# # ..#....# #§§#'#####..§≈# #.# # ♣......# ## #)#(..#'#≈## #.# # ......## #≈#.#.>.'.#≈# ###.# # .......# ##≈#)#)..#.#≈## #.#.#### ....#.## #≈...#######.≈# #....... ....#.# #≈.ß§§§§§§.>.≈# #.#.#### ...♣#.# #≈..§§§§§§...≈# #.#.# ## ..♣♣#<# #≈≈≈§#####§≈≈≈# #...# #. You could see Terence and a gnoll. Vanquished Creatures Grinder (D:4) A scorpion (D:4) A hound (D:4) 3 orc priests Natasha (D:4) 3 orc wizards Robin (D:4) 2 gnolls (D:3) 4 adders A shadow imp (D:4) 3 ribbon worms A dart slug (D:4) 13 orcs 6 endoplasms 12 hobgoblins 5 quokkas 4 ball pythons 6 bats (D:3) 5 frilled lizards 14 goblins 6 kobolds 7 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 268 | D:1 | Reached XP level 2. HP: 14/15 MP: 2/8 271 | D:1 | Learned a level 2 spell: Searing Ray 809 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 848 | D:2 | Reached skill level 5 in Conjurations 1216 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/12 1226 | D:3 | Reached skill level 5 in Spellcasting 1432 | D:3 | Learned a level 4 spell: Fulminant Prism 1437 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1928 | D:4 | Found Hesen's Weapon Shoppe. 1950 | D:4 | Reached XP level 5. HP: 28/28 MP: 12/14 1972 | D:4 | Reached skill level 1 in Translocations 1972 | D:4 | Reached skill level 1 in Alchemy 2176 | D:4 | Encountered Grinder 2188 | D:4 | Paralysed by Grinder for 3.5 turns 2193 | D:4 | Killed Grinder 2194 | D:4 | Reached XP level 6. HP: 19/32 MP: 2/15 2448 | D:4 | Reached XP level 7. HP: 33/36 MP: 5/16 2607 | D:4 | Encountered Robin 2613 | D:4 | Killed Robin 2616 | D:4 | Encountered Natasha 2635 | D:4 | Killed Natasha 2636 | D:4 | Reached skill level 5 in Alchemy 2822 | D:3 | Encountered Terence 2827 | D:3 | HP: 1/36 [gnoll/+1 whip of electrocution (2)] 2829 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic D:2: layout_basic, kennysheep_generic_room_8 D:3: layout_loops_ring, kennysheep_decorative_pillar, grunt_ministairs_10, darby_backdoor_misty_motte D:4: layout_basic, serial_shops, nicolae_shop_stone, uniq_grinder, uniq_natasha, uniq_robin Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.6 Translocations | 3 4 | 4.0 Alchemy | 3 4 5 | 5.1 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Unarmed | | 1 | || 1 Fire: Sling | | | 2 || 2 Cast: Magic Dart | 83 | 39 | 17 || 139 Searing Ray | 1 | 19 | 13 || 33 Armour: Robe | 2 | 4 | || 6 Ring mail | | 17 | 15 || 32 Dodge: Dodged | | 13 | || 13 Form: Quill | 1 | | || 1 Default | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2832 | 2687 | 145 | 67 | 2134 | 4 | 708.0 | Dungeon | 2832 | 2687 | 145 | 67 | 2134 | 4 | 708.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 849 daAuts D:4: 820 daAuts D:2: 597 daAuts D:1: 565 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+