Dungeon Crawl Stone Soup version 0.35-a0-982-gd11ab44c70 (webtiles) character file. Game seed: 12859918632634516302 17 acidosis3 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Sept 4, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:33 (897 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 897, Time: 00:00:33 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 44% Magic: 0/8 EV: 5 Int: 22 God: Gold: 58 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -8), held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a scarf of shadows Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 96% 1d7 1% 1 w - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm is heavily wounded. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm! The ribbon worm is almost dead. The adder bites you. You are poisoned. The adder poisons you! The ribbon worm bites you. The adder barely misses you. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, 95% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! You kill the ribbon worm! (Press . to maintain the ray.) You feel sick. The adder bites you but does no damage. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (77% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder completely misses you. Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. You die... ..#.# ..#.. ..#.# ####+##.#.# #.....#.#.# #.....#.#.# ##.....#.#.##.# ......S@...##.# #####.####.##.# # #.##.# #.# ##.##.# #.# #..##.# #.# #.###.# .# #.###'###.# .# #.......#.# .# ##.....^.'.# You could see an adder. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms 2 quokkas A ball python (D:1) 2 bats (D:1) 2 goblins (D:1) 3 kobolds (D:1) 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 502 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 752 | D:1 | Learned a level 2 spell: Searing Ray 897 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, dreamdust_princess_bridge, st_stairs_12 D:2: layout_basic, serial_shops, shop, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.4 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 31 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 896 | 851 | 45 | 0 | 776 | 2 | 448.0 | Dungeon | 896 | 851 | 45 | 0 | 776 | 2 | 448.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 795 daAuts D:2: 101 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+