Dungeon Crawl Stone Soup version 0.35-a0-898-ga8a6fdbb29 (webtiles) character file. Game seed: 11072578948046702942 21 acidosis3 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Aug 31, 2026. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:15 (1074 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1074, Time: 00:00:16 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 8/8 EV: 11 Int: 22 God: Gold: 65 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Shock Conj/Air 56% 1d6 4% 1 Frozen Ramparts Ice 8% 1d2 34% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Forge Lightning Spire Air/Frge 4% 3d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Partly explored, can't reach some places. Partly explored, can't reach some places. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Partly explored, can't reach some places. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Partly explored, can't reach some places. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open gate here. There is an open door here. You see here a hobgoblin skeleton. You see here a +0 short sword. Things that are here: a +0 dagger; 4 stones There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter 3 gnolls. Found a leather armour and 17 gold pieces. There is a stone staircase leading up here. There are monsters nearby! You start memorising the spell. You continue memorising. x2 The gnoll shouts! x3 The gnoll hits you with a +0 club! Your memorisation is interrupted. Ouch! That really hurt! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you with a +0 club. You die... #.. #$. ... .. #. #####.##### #......ğ..# #....ğ@ğ..# #............. #............. #.......[..### #............ #............. #...$.......... ............... You could see 3 gnolls. Vanquished Creatures 2 dart slugs (D:1) 3 hobgoblins (D:1) A ball python (D:1) 3 bats (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) A goblin (D:1) 4 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 254 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 331 | D:1 | Found a faded altar of an unknown god. 1074 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_corners, basic_ecumenical_altar D:2: minmay_razor_zed, layout_rooms, basic_altar, feat_on_display, minmay_tetromino_o4, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 37 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1080 | 1015 | 65 | 0 | 942 | 2 | 540.0 | Dungeon | 1080 | 1015 | 65 | 0 | 942 | 2 | 540.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1076 daAuts D:2: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+