Dungeon Crawl Stone Soup version 0.35-a0-836-g6e5f44ca5f (webtiles) character file. Game seed: 11042495165650881538 140 acidosis3 the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Aug 6, 2026. Mangled by a crocodile zombie (10 damage) ... in an ossuary. The game lasted 00:01:46 (2284 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2284, Time: 00:01:47 Health: -6/28 AC: 5 Str: 4 XL: 5 Next: 2% Magic: 5/14 EV: 8 Int: 25 God: Gold: 107 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) d - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 107 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) Missiles e - 8 poisoned darts Armour a - a +0 robe b - a +0 pair of gloves c - a +0 ring mail (worn) Scrolls c - a scroll of amnesia {unknown} e - 2 scrolls of identify {unknown} h - a scroll of noise {unknown} m - 2 scrolls of teleportation {unknown} n - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - a potion of might {unknown} j - a potion of cancellation {unknown} k - a potion of lignification {unknown} l - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 5.0 Spellcasting + Level 5.6 Conjurations * Level 1.0 Translocations * Level 0.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 11% 3d8 80% 4 p - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 77% 4 q - Magic Dart Conj 100% 1d8 4% 1 w - Searing Ray Conj 68% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 80% 1d8 16% 1 Freeze Ice 24% 1d4 45% 1 Sublimation of Blood Necr 6% N/A 58% 2 Awaken Armour Erth/Frge 12% N/A 99% 4 Alistair's Intoxication Alch 6% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The crocodile zombie is moderately damaged. The searing ray hits the mummy. The mummy is moderately damaged. (Press . to maintain the ray.) The crocodile zombie bites you but does no damage. The searing ray hits the crocodile zombie! The crocodile zombie is heavily damaged. The searing ray hits the mummy. The mummy is moderately damaged. The crocodile zombie bites you! The searing ray hits the crocodile zombie. The crocodile zombie is severely damaged. The searing ray hits the mummy! The mummy is almost destroyed. The crocodile zombie bites you but does no damage. The searing ray hits the mummy. You destroy the mummy! The searing ray hits the crocodile zombie. The crocodile zombie is severely damaged. You finish channelling your searing ray. Your Translocations skill increases to level 1! You have reached level 5! Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (severely damaged, 92% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie. The crocodile zombie is almost destroyed. (Press . to maintain the ray.) The crocodile zombie bites you! The crocodile zombie drags you backwards! You stop channelling your searing ray. Unknown command. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! The crocodile zombie bites you! You die... ##### ##...## #.....# #..Z..# #..@..# #.....# #.....# #.#∩#.# #.....# #.....# #..∩..# #.....# #^..^.# You could see a crocodile zombie. Vanquished Creatures Jessica (D:2) A mummy (Ossuary) 4 adders 3 gnolls (D:2) A dart slug (D:2) A ribbon worm (D:3) An orc (D:3) 2 endoplasms 5 hobgoblins 4 ball pythons 6 bats 3 frilled lizards (D:2) 6 goblins 8 kobolds 2 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 438 | D:1 | Found a faded altar of an unknown god. 573 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 882 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 995 | D:2 | Encountered Jessica 1000 | D:2 | Killed Jessica 1001 | D:2 | Reached skill level 5 in Conjurations 1037 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1350 | D:2 | Learned a level 2 spell: Searing Ray 1727 | D:2 | Learned a level 4 spell: Fulminant Prism 1732 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2017 | D:3 | Reached skill level 5 in Spellcasting 2263 | D:4 | Found a sand-covered staircase. 2270 | Ossuary | Entered an ossuary 2281 | Ossuary | Reached skill level 1 in Translocations 2281 | Ossuary | Reached XP level 5. HP: 17/28 MP: 6/14 2284 | Ossuary | Mangled by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, hellmonk_ecumenical_altar_zigzags, minmay_misc_feat_ornament D:2: layout_basic, serial_bayou_ford_a, minmay_tromino_v4_c, small_statue_intersection, minmay_statues_item, uniq_jessica D:3: layout_basic D:4: cheibrodos_helix_gallery, layout_loops_corners, lightli_ossuary_entry_decrepit_ruins Ossuary: ossuary_the_hunt_dpeg Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.6 Translocations | 1 | 1.0 Dodging | | 2.4 Alchemy | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | | 6 || 6 Cast: Magic Dart | 43 | 48 || 91 Searing Ray | | 4 || 4 Armour: Ring mail | | 8 || 8 Robe | | 3 || 3 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2303 | 2123 | 180 | 26 | 1832 | 5 | 460.6 | Dungeon | 2287 | 2107 | 180 | 26 | 1832 | 4 | 571.8 | Ossuary | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 969 daAuts D:1: 799 daAuts D:3: 483 daAuts D:4: 36 daAuts Ossuary: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+