Dungeon Crawl Stone Soup version 0.35-a0-808-g2e224a7969 (webtiles) character file. Game seed: 1925217648119207681 76 acidosis3 the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Aug 1, 2026. Killed from afar by a clockroach (10 damage) ... with a blast of sand ... on level 3 of the Dungeon. The game lasted 00:01:01 (1193 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1193, Time: 00:01:02 Health: -6/24 AC: 3 Str: 4 XL: 4 Next: 12% Magic: 0/12 EV: 11 Int: 25 God: Gold: 120 SH: 0 Dex: 13 Spells: 9/12 levels left rFire + . . (50%) e - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons e - a +0 sling (weapon) Missiles b - 10 poisoned darts Armour a - a +1 robe (worn) Jewellery c - a ring of protection from fire (worn) d - the ring of Guwkeulo {Fly rF- rN++ Dex+3 Slay+4} (You found it on level 2 of the Dungeon) [ring of slaying] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Potions g - a potion of magic f - a potion of heal wounds {unknown} j - a potion of brilliance {unknown} k - a potion of enlightenment {unknown} l - a potion of ambrosia {unknown} n - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 5% (3-9)d3 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the clockroach. The searing ray misses the river rat. The searing ray hits the clockroach. The clockroach is warded from harm. (Press . to maintain the ray.) The river rat bites you. The searing ray hits the river rat! The river rat is heavily wounded. The searing ray hits the clockroach! The clockroach is warded from harm. The river rat completely misses you. The searing ray hits the river rat. The river rat is almost dead. The searing ray hits the clockroach. The clockroach is warded from harm. The river rat bites you but does no damage. The searing ray misses the river rat. The searing ray hits the clockroach. The clockroach is warded from harm. You finish channelling your searing ray. The river rat misses you. The river rat bites you. Found a white potion and a small moonstone ring. The river rat closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 86% to hit) You focus your ray upon the clockroach. The searing ray hits the river rat. You kill the river rat! The searing ray hits the clockroach. The clockroach is warded from harm. (Press . to maintain the ray.) You have reached level 4! You feel clever. The searing ray hits the clockroach! The clockroach is almost dead. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray misses the clockroach. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! You die... .....#..#.###..,,,,,,*#.# .....#..#......,,,,,,,#.# ,,,,,*,.****###******,#.# ,,,,,*,..,* *,#.# ***+**,,#.##* *,#.# ,*,,,,,,,...#* *,#.# ,,,***,###*..## *,#.# *,,*~###~~##+.#######=#.# *,,*~+~~†~~B#..B@....!#.# *,,*∩+~~~~~~#.#########.# *,,*~##*~~##'.# #.# **.###.####..## #.# *..........## #.# *#..#..##..# #.# ###.###..#..###########.# ,...#...................# ,,..#.##.##.############# You could see a clockroach (warded). Vanquished Creatures A gnoll (D:1) 2 adders A river rat (D:3) 3 dart slugs 3 endoplasms A hobgoblin (D:2) 3 jackals (D:2) 3 quokkas 6 ball pythons (D:1) 5 bats 3 goblins 8 kobolds 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 9 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 284 | D:1 | Found a faded altar of an unknown god. 414 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 638 | D:2 | Reached skill level 5 in Conjurations 868 | D:2 | Found Bockeo's Magic Scroll Shoppe. 952 | D:2 | Identified the ring of Guwkeulo {Fly rF- rN++ Dex+3 Slay+4} 1060 | D:3 | Learned a level 2 spell: Searing Ray 1192 | D:3 | Reached XP level 4. HP: 16/24 MP: 2/12 1193 | D:3 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_rooms, chequers_ecumenical_altar_island D:2: layout_rooms, serial_shops, shop D:3: minmay_bubble_buster, layout_basic, nicolae_gozag_zags_fifth_avenue, gup_sewer_entry_bowl, minmay_snake_closets Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 69 | || 69 Searing Ray | 3 | || 3 Read: Fear | 1 | || 1 Enchant weapon | 1 | || 1 Enchant armour | 1 | || 1 Revelation | 1 | || 1 Armour: Robe | 4 | 2 || 6 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1196 | 1153 | 43 | 22 | 951 | 3 | 398.7 | Dungeon | 1196 | 1153 | 43 | 22 | 951 | 3 | 398.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 550 daAuts D:2: 470 daAuts D:3: 176 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+