Dungeon Crawl Stone Soup version 0.35-a0-761-g8bf6446ad2 (webtiles) character file. Game seed: 11989043171742366801 106 acidosis3 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on July 28, 2026. Slain by Terence ... wielding a +0 short sword (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:00 (1947 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1947, Time: 00:02:01 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 55% Magic: 11/12 EV: 6 Int: 25 God: Gold: 114 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.66/turn %: no passive effects @: vertiginous, on berserk cooldown, slowed, very slow A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Missiles c - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery b - an amulet of magic regeneration (worn) Scrolls c - 3 scrolls of fog {unknown} e - 2 scrolls of identify {unknown} h - a scroll of amnesia {unknown} m - a scroll of blinking {unknown} n - 2 scrolls of noise {unknown} o - a scroll of fear {unknown} q - 3 scrolls of enchant weapon {unknown} Potions g - a potion of magic j - a potion of resistance {unknown} k - a potion of enlightenment {unknown} l - a potion of heal wounds {unknown} p - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 3% 1 w - Searing Ray Conj 66% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 40% 3d9 16% 3 Slow Hex 24% N/A 17% 1 Jinxbite Hex 12% 2d2 24% 2 Lesser Beckoning Tloc 12% N/A 24% 2 Fulminant Prism Conj/Alch 10% 3d8 41% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You enter a dispersal trap! Terence blinks! You blink. Terence screams, "I hate armataurs! They have no honour!" Terence screams, "I'm retired! Go away!" Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You aren't carrying any items that you can evoke. Unknown command. Unknown command. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. As you open the door, it creaks loudly! Terence enters a dispersal trap! Terence blinks! You blink. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. It was a potion of moonshine. You feel tipsy. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (91% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +0 short sword. You die... Terence says, "Finally, peace and quiet." .......'.......'............... ########.......#########.##..## ....)...##.................... ##########.##...#######.###### #.##...#....##.# #.##...#....##.###### ...+...'..§.......... #.##@†.#....#.####### #.##@..#....#...# #.#############.# #.##### #...#.. ###)).. ###.. #.. #.) ##.. You could see Terence. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) 3 dart slugs (D:2) 3 orcs (D:3) 5 endoplasms 2 hobgoblins 7 jackals 2 quokkas (D:1) 5 ball pythons (D:1) 5 bats 5 frilled lizards 6 goblins 6 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 4 | D:1 | You fall into a shaft and drop 1 floor! 133 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 265 | D:1 | Learned a level 2 spell: Searing Ray 801 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1234 | D:1 | Found a faded altar of an unknown god. 1279 | D:2 | Reached skill level 5 in Conjurations 1745 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 1918 | D:3 | Encountered Terence 1947 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_corners, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, hellmonk_ecumenical_altar_prayer_group, dk_noncrumbling_4, minmay_ruptured D:2: layout_rooms, columned_hall_lemuel, dreamdust_wishing_well D:3: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 81 | 9 || 90 Searing Ray | 5 | 4 || 9 Drink: Moonshine | | 1 || 1 Berserk rage | | 1 || 1 Armour: Robe | 8 | 9 || 17 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1953 | 1900 | 53 | 0 | 1644 | 3 | 651.0 | Dungeon | 1953 | 1900 | 53 | 0 | 1644 | 3 | 651.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1105 daAuts D:2: 601 daAuts D:3: 246 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+