Dungeon Crawl Stone Soup version 0.35-a0-761-g8bf6446ad2 (webtiles) character file. Game seed: 3905685811724730072 19 acidosis3 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on July 28, 2026. Slain by a rat (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:25 (696 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 696, Time: 00:00:25 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 55% Magic: 3/8 EV: 12 Int: 22 God: Gold: 28 SH: 0 Dex: 19 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ d - +6 ring of dexterity HPRegen 0.22/turn b - ring of resist corrosion MPRegen 0.22/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -4) A: magic regeneration, see invisible, poison resistance, efficient metabolism, meek 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Missiles c - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (worn) d - a +6 ring of dexterity (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 74% 2d7 2% 2 Fulminant Prism Conj/Alch 10% 3d8 41% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have supernaturally acute vision. (SInv) You are resistant to poisons. (rPois) Your metabolism doubles the duration of potion status effects. Your attacks are a little less effective. (Slay -3) Message History The adder bites you. You are poisoned. The adder poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. You feel sick. The adder barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. It was a potion of mutation. You feel extremely strange. Your body churns, leaving you strangely parched. Your vision sharpens. You feel meek. You feel resistant to poisons. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The rat bites you. You die... #....# .# #....# ...# .. ####....####...#... #..)...........#... #.##.....<......... .. #............... ..###............... .................... ^....##..r@S<....... ..... ####.........# ##### #.........# #.........# #.........# .......[!.# .#####...### #. ##.# You could see an adder and a rat. Vanquished Creatures 6 hobgoblins A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 4 frilled lizards 3 goblins (D:1) 2 kobolds 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 351 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 696 | D:2 | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 696 | D:2 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 696 | D:2 | Gained mutation: Your attacks are a little less effective. | (Slay -3) [potion of mutation] 696 | D:2 | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 696 | D:2 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic D:2: minmay_chambers_of_ones, layout_basic, basic_altar, serial_shops, shop, minmay_misc_feat_x, grunt_ministairs_8 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 40 Drink: Brilliance || 1 Mutation || 1 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 696 | 638 | 58 | 0 | 543 | 2 | 348.0 | Dungeon | 696 | 638 | 58 | 0 | 543 | 2 | 348.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 648 daAuts D:2: 48 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+