Dungeon Crawl Stone Soup version 0.35-a0-760-g1e7925b4b1 (webtiles) character file. Game seed: 12734283314334608890 123 acidosis3 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on July 27, 2026. Incinerated by a bombardier beetle (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:32 (2239 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2239, Time: 00:01:33 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 80% Magic: 7/11 EV: 11 Int: 25 God: Gold: 105 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . (100%) e - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons e - a +0 sling (weapon) Armour a - a +0 robe (worn) d - a +1 hat (worn) Jewellery c - a ring of magical power f - a ring of positive energy Talismans b - an inkwell talisman Scrolls c - 2 scrolls of noise {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of blinking {unknown} m - a scroll of enchant armour {unknown} n - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - 2 potions of heal wounds {unknown} k - 2 potions of lignification {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations * Level 2.4 Translocations - Level 0.2 Fire Magic * Level 2.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 11% 3d9 21% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 40% 1d2 5% 1 Maxwell's Portable Pile Tloc 17% (3-9)d3 10% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 14% 2 Jinxbite Hex 8% 2d2 14% 2 Confusing Touch Hex 4% N/A 28% 3 Fugue of the Fallen Necr 4% N/A 28% 3 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Passage of Golubria Tloc 17% N/A 32% 4 Vhi's Electric Charge Tloc/Air 22% N/A 50% 4 Anguish Hex/Necr 2% N/A 67% 4 Forge Lightning Spire Air/Frge 4% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found 8 gold pieces. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is moderately wounded. A bombardier beetle is nearby! You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, 92% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Unknown command. The searing ray misses the bombardier beetle. The liquid fire burns you! The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The searing ray hits the bombardier beetle! The bombardier beetle is almost dead. You finish channelling your searing ray. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... ......##........##.# ......##........<#.# ......##+#.......#.# ............######.# ...)#.......'......# ....#.......######## .................# ........########.# ... #@# .. .########.# ..........# .......#### ..<..B. #...... ......$ ....... ยง...... There were no monsters in sight! Vanquished Creatures 4 gnolls (D:3) 3 adders 4 dart slugs 2 ribbon worms (D:2) 5 orcs 5 endoplasms 2 hobgoblins 2 quokkas (D:1) 3 ball pythons 3 bats 2 frilled lizards (D:1) 6 goblins 10 kobolds 5 rats (D:1) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 282 | D:1 | Reached XP level 2. HP: 15/15 MP: 9/12 457 | D:1 | Found a faded altar of an unknown god. 493 | D:1 | Reached skill level 1 in Translocations 647 | D:1 | Reached skill level 1 in Alchemy 907 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1441 | D:2 | Learned a level 2 spell: Searing Ray 1536 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/11 2069 | D:4 | Learned a level 4 spell: Fulminant Prism 2239 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring, hellmonk_ecumenical_altar_zigzags, minmay_octomino_j4 D:2: layout_basic D:3: layout_basic D:4: layout_basic, nicolae_zin_hit_'em_with_the_salt, chequers_avenue Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Translocations | 1 2 | 2.4 Alchemy | 1 2 | 2.4 Dodging | | 2.4 Spellcasting | | 3.8 Conjurations | | 4.8 Fire Magic | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 20 | 29 || 49 Cast: Magic Dart | 60 | || 60 Searing Ray | 2 | 11 || 13 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 7 | 3 || 10 Form: Scroll | 1 | || 1 Default | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2259 | 2142 | 117 | 0 | 1810 | 4 | 564.8 | Dungeon | 2259 | 2142 | 117 | 0 | 1810 | 4 | 564.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:3: 609 daAuts D:2: 603 daAuts D:4: 168 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+