Dungeon Crawl Stone Soup version 0.35-a0-750-g4e1d064212 (webtiles) character file. Game seed: 10639632667883133882 15 acidosis3 the Conjurer (level 2, 24/24 HPs) Began as an Oni Conjurer on July 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (904 turns). acidosis3 the Conjurer (Oni Conjurer) Turns: 904, Time: 00:00:27 Health: 24/24 AC: 3 Str: 10 XL: 2 Next: 50% Magic: 6/6 EV: 8 Int: 19 God: Gold: 42 SH: 0 Dex: 7 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 3.0 Spellcasting + Level 3.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 42 gold pieces (gained 11). c - a scroll labelled ECOR ITTECIDD Things that are here: a +0 short sword; 3 stones; a kobold corpse You open the door. There is an open door here. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The kobold shouts! The kobold throws a stone. The stone barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. A kobold is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - a black potion You see here a +0 spear. You open the door. You encounter a bat. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##...## #......## ##.....## #.##.#.# ##.......###.##.#.# #.........##†#....#### +.........'..)........ #..)......##.#....#### #.......###.##...# ##.)...## #.###..# ##.@.## #......# ##'## #####.## #.# #.# #.# #.# #.# #.# ..b #.# ... #.# ... You could see a bat (asleep). Vanquished Creatures 5 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 450 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/5 904 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.4 Conjurations | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 28 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 904 | 904 | 0 | 162 | 688 | 1 | 904.0 | Dungeon | 904 | 904 | 0 | 162 | 688 | 1 | 904.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 904 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+