Dungeon Crawl Stone Soup version 0.35-a0-706-gde7a14e033 (webtiles) character file. Game seed: 10545488427871882430 32 acidosis3 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on July 15, 2026. Slain by a quokka (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:58 (1271 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1271, Time: 00:00:58 Health: -1/19 AC: 5 Str: 4 XL: 3 Next: 8% Magic: 4/10 EV: 11 Int: 24 God: Gold: 61 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) c - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) e - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Missiles b - 5 curare-tipped darts (quivered) Armour a - a +0 robe (worn) e - a +2 helmet (worn) Magical Staves c - a staff of alchemy (weapon) Jewellery d - a ring of see invisible Scrolls c - 2 scrolls of noise {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} j - 3 scrolls of enchant weapon {unknown} k - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 48% 2d8 5% 2 Fulminant Prism Conj/Alch 12% 3d8 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Martyr's Knell Necr/Summ 4% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc is heavily wounded. The searing ray hits Ijyb! Ijyb is heavily wounded. (Press . to maintain the ray.) The orc barely misses you. The kobold barely misses you. Unknown command. The searing ray hits the orc! You kill the orc! Ijyb screams, "Me yet to meet anyone who can outsmart wand!" Ijyb zaps a wand. The puff of flame hits you. The kobold closely misses you. Ijyb hits you with a +0 club. The kobold hits you but does no damage. You encounter a hobgoblin. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +3 leather armour of fire resistance and carrying a wand of flame (heavily wounded, 83% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb closely misses you. The kobold closely misses you. The quokka bites you but does no damage. Unknown command. The searing ray hits Ijyb! Ijyb is almost dead. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. You aren't carrying any items that you can evoke. Unknown command. Unknown command. Throw: 6 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +3 leather armour of fire resistance and carrying a wand of flame (almost dead, 43% to hit) You throw a dart. The dart barely misses Ijyb. You stop channelling your searing ray. The quokka bites you. You die... ...............# ..(............# ...............# ...............# ..............[# ......?........# ...............# ........g......# ........>@.....# ........Kr.....# ...............# ...............# ...............# ..............# ..............# .g............ You could see Ijyb, a quokka, a hobgoblin (wandering) and a kobold. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) An orc (D:3) A ribbon worm (D:2) 2 endoplasms (D:1) 3 ball pythons 3 bats A frilled lizard (D:1) 7 kobolds 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 607 | D:1 | Reached XP level 2. HP: 8/15 MP: 5/8 1055 | D:2 | Learned a level 2 spell: Searing Ray 1214 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1249 | D:3 | Encountered Ijyb 1271 | D:3 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_triangle_fractal, layout_loops_ring, minivault_5, minmay_pentomino_v4 D:2: layout_loops_ring, basic_altar, minivault_27, minmay_mini_jars D:3: layout_basic, nicolae_dithmenos_dark_matter_galaxy, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.9 Action || total ---------------------------++------- Throw: Dart || 1 Cast: Magic Dart || 46 Searing Ray || 3 Armour: Robe || 14 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1270 | 1189 | 81 | 13 | 1014 | 3 | 423.3 | Dungeon | 1270 | 1189 | 81 | 13 | 1014 | 3 | 423.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1049 daAuts D:2: 198 daAuts D:3: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+