Dungeon Crawl Stone Soup version 0.35-a0-706-gde7a14e033 (webtiles) character file. Game seed: 14727422769759110191 147 acidosis3 the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on July 15, 2026. Mangled by a gnoll sergeant ... wielding a +0 trident (15 damage) ... on level 3 of the Dungeon. The game lasted 00:01:55 (2137 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2137, Time: 00:01:56 Health: -6/28 AC: 2 Str: 4 XL: 5 Next: 7% Magic: 6/13 EV: 12 Int: 25 God: Gold: 134 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Missiles c - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery b - an amulet of chemistry d - an amulet of wildshape Scrolls c - a scroll of fog {unknown} e - a scroll of torment {unknown} h - 2 scrolls of vulnerability {unknown} k - 2 scrolls of teleportation {unknown} m - a scroll of revelation {unknown} n - 3 scrolls of identify {unknown} o - a scroll of amnesia {unknown} q - a scroll of poison {unknown} Potions g - a potion of magic d - 3 potions of lignification {unknown} f - 2 potions of ambrosia {unknown} j - a potion of enlightenment {unknown} l - a potion of resistance {unknown} p - a potion of haste {unknown} Skills: - Level 3.7 Dodging - Level 3.8 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations * Level 0.7 Translocations * Level 0.6 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 9% 3d7 26% 4 p - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 9% 1 Grave Claw Necr 10% 2d7 14% 2 Swiftness Air 5% N/A 26% 3 Animate Dead Necr 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll sergeant misses you. The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll shouts! You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 trident! Ouch! That really hurt! The gnoll barely misses you. The gnoll sergeant attacks as it pursues you! The gnoll sergeant closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 90% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant! The gnoll sergeant is almost dead. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 trident! Ouch! That really hurt! You die... #.#.#.# #.#ğ#.# ########### ########### #.#.#.# ..........####.........####.#...# ..........#...........)...ğ...... ..........#.........#.###)###.#.. ..........#.........# .. #.#.. ##........#....####.###.#. ###.. ....)...........@>ğğ....... . ##).......#########ğ###.#.# . ..........# #.# ..........# #.# .#.######## #.. .#....## #.. ...##..#### #... .#####....# ... .# ####.## You could see a gnoll sergeant and 2 gnolls. Vanquished Creatures 2 orc wizards (D:3) 4 gnolls (D:3) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms 6 hobgoblins 6 jackals 7 orcs 2 quokkas (D:1) 5 ball pythons 2 bats 4 frilled lizards 7 goblins 3 kobolds (D:1) 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 125 | D:1 | Reached XP level 2. HP: 11/15 MP: 0/8 558 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 576 | D:2 | Learned a level 2 spell: Searing Ray 1558 | D:3 | Encountered a gnoll sergeant 1785 | D:3 | Reached XP level 4. HP: 11/24 MP: 1/12 1852 | D:3 | Reached skill level 5 in Conjurations 1947 | D:3 | Learned a level 4 spell: Fulminant Prism 1952 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1986 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 2137 | D:3 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, reono_crystal_passage D:2: layout_rooms, guppyfry_early_orc_mine D:3: layout_basic, minmay_misc_feat_roman Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Dodging | 3 | 3.7 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Translocations | | 0.7 Alchemy | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 109 | 18 || 127 Searing Ray | | 3 || 3 Armour: Robe | 20 | 3 || 23 Dodge: Dodged | 15 | 5 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2141 | 2012 | 129 | 332 | 1386 | 3 | 713.7 | Dungeon | 2141 | 2012 | 129 | 332 | 1386 | 3 | 713.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 876 daAuts D:1: 792 daAuts D:3: 473 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+