Dungeon Crawl Stone Soup version 0.35-a0-683-g060c873c3b (webtiles) character file. Game seed: 11769239865023006074 243 acidosis3 the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on July 7, 2026. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:52 (1887 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1887, Time: 00:01:53 Health: -1/28 AC: 3 Str: 4 XL: 5 Next: 82% Magic: 5/15 EV: 11 Int: 28 God: Gold: 74 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will +.... (no amulet) Stlth + b - ring "Moyffel" {Will+ Int+3 Slay+4 Stlth-} HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. You spent 75 gold pieces at shops. Inventory: Hand Weapons d - a +0 sling Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Jewellery b - the ring "Moyffel" (worn) {Will+ Int+3 Slay+4 Stlth-} (You found it on level 3 of the Dungeon) [ring of slaying] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} l - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of might {unknown} M - 2 potions of mutation k - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 5.7 Spellcasting + Level 6.0 Conjurations + Level 0.9 Translocations * Level 1.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 14% 3d8 13% 4 p - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 14% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 26% N/A 6% 2 Maxwell's Portable Pile Tloc 13% (3-9)d3 13% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 16% 3 Ozocubu's Armour Ice 8% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 *[[[? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the adder! You kill the adder! The gnoll hits you from afar with a +0 spear. Your Alchemy skill increases to level 1! The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. You encounter a dart slug. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is lightly wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, 89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the dart slug! The dart slug is severely wounded. (Press . to maintain the ray.) You encounter a bat. The bat leaves your sight. Unknown command. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the dart slug! You kill the dart slug! The gnoll closely misses you. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 halberd! You die... #.....#####.... ####.##...###..... ##[........#....... #..###.###.#.#..... #. #...# #...##.... #.##.### ###....... #.... #...##.# #..###.# ###.#### #.@.ğb†# #.# #..###.# ###.# #....# #...# #.#..### ###.### #.#....# #...# #..#.##.###.### #.#.........# #.#.##....### ..#. ###### You could see a gnoll and a bat (wandering). Vanquished Creatures An ice beast (D:3) A hound (D:3) 3 gnolls (D:3) 3 adders (D:3) 4 dart slugs A ribbon worm (D:2) 8 orcs (D:3) 5 endoplasms 4 hobgoblins A jackal (D:2) 4 quokkas 3 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 8 goblins 9 kobolds 5 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 563 | D:1 | Found a faded altar of an unknown god. 805 | D:2 | Learned a level 2 spell: Searing Ray 854 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 919 | D:3 | Reached skill level 5 in Conjurations 1000 | D:3 | Identified the ring "Moyffel" {Will+ Int+3 Slay+4 Stlth-} 1040 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/12 1100 | D:3 | Found Yqintuen's Armour Emporium. 1102 | D:3 | Bought a +0 pair of boots for 49 gold pieces 1131 | D:3 | Found Kaiwedwa's Antique Armour Emporium. 1132 | D:3 | Found Omegrewi's Armour Emporium. 1189 | D:3 | Found Zaessuogh's Assorted Antiques. 1284 | D:3 | Encountered an ice beast 1297 | D:3 | Killed an ice beast 1298 | D:3 | Reached skill level 5 in Spellcasting 1298 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/15 1356 | D:3 | Learned a level 4 spell: Fulminant Prism 1361 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1397 | D:3 | Found Seroinauxe's Magic Scroll Emporium. 1406 | D:3 | Bought a scroll of identify for 26 gold pieces 1708 | D:3 | Reached skill level 6 in Conjurations 1883 | D:3 | Reached skill level 1 in Alchemy 1887 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, hellmonk_ecumenical_altar_prayer_group, kennysheep_boxes D:2: layout_rooms, basic_altar D:3: layout_loops_cross, serial_shops, shop, shop, nicolae_diamond_shop, nicolae_shop_overgrown_old_shop, shop, serial_bayou, serial_bayou_lagoon_b, serial_bayou_lake_a, serial_bayou_ford_a, serial_bayou_crossing, minmay_quantized Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.7 Conjurations | 5 6 | 6.0 Alchemy | 1 | 1.5 Dodging | | 2.4 Translocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 32 || 94 Searing Ray | 6 | 8 || 14 Read: Identify | | 1 || 1 Armour: Robe | 11 | 9 || 20 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1929 | 1901 | 28 | 104 | 1522 | 3 | 643.0 | Dungeon | 1929 | 1901 | 28 | 104 | 1522 | 3 | 643.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1021 daAuts D:1: 801 daAuts D:2: 107 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+