Dungeon Crawl Stone Soup version 0.35-a0-683-g060c873c3b (webtiles) character file. Game seed: 17855669308614193026 60 acidosis3 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on July 7, 2026. Incinerated by a bombardier beetle (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:14 (2110 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2110, Time: 00:01:14 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 82% Magic: 7/10 EV: 11 Int: 30 God: Gold: 130 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: on fire, glowing A: magic regeneration a: Evoke Invisibility (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Missiles d - 5 silver javelins Armour a - a +0 robe (worn) b - a scarf of invisibility (worn) e - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it on level 3 of the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Jewellery c - a +6 ring of intelligence (worn) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of moonshine {unknown} j - a potion of berserk rage {unknown} k - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 4.4 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 22% 3d7 6% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 19% 3 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You are on fire! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (lightly wounded, 92% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle! The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! Unknown command. You stop channelling your searing ray. You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle attacks as it pursues you! The bombardier beetle bites you but does no damage. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! You die... ... ... ... #.# #.# #.# #.# #@# #.# #.# #.##### #B#...# #.#...# #.#...# .## #######.#...##..... ......†.....B$...# You could see a bombardier beetle. Vanquished Creatures A gnoll (D:1) 5 dart slugs 7 endoplasms 3 hobgoblins 3 jackals (D:2) A quokka (D:3) 2 ball pythons 2 bats 3 frilled lizards 9 goblins (D:1) 7 kobolds 7 rats (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 140 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 441 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 900 | D:1 | Reached skill level 5 in Conjurations 1452 | D:2 | Found Ydej Kui's Jewellery Shoppe. 1938 | D:2 | Found a faded altar of an unknown god. 2039 | D:3 | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 2044 | D:3 | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 2095 | D:2 | Learned a level 2 spell: Searing Ray 2110 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_corners, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, minmay_heptomino_h4 D:2: layout_loops_cross, serial_shops, nicolae_shop_hallway_plus, nicolae_ecumenical_lake_church D:3: layout_basic, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Dodging | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 95 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2123 | 1981 | 142 | 44 | 1677 | 3 | 707.7 | Dungeon | 2123 | 1981 | 142 | 44 | 1677 | 3 | 707.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1194 daAuts D:2: 855 daAuts D:3: 74 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+