Dungeon Crawl Stone Soup version 0.35-a0-610-gcec02a2eea (webtiles) character file. Game seed: 17753340004831898533 365 acidosis3 the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on July 2, 2026. Slain by a water moccasin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:49 (2814 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2814, Time: 00:02:50 Health: 0/32 AC: 7 Str: 4 XL: 6 Next: 40% Magic: 10/17 EV: 10 Int: 25 God: Gold: 163 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . (100%) b - +8 dagger "Demonslayer" {protect, rC++ rCorr} rCold + + . (33%) (no offhand) rNeg . . . (100%) d - +3 leather armour of the Blue Moon {Regen+} rPois . (100%) (no helmet) rElec . (100%) a - +0 cloak rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lethally poisoned (0 -> -7) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons b - the +8 dagger "Demonslayer" (weapon) {protect, rC++ rCorr} (You found it on level 3 of the Dungeon) rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Armour a - a +0 cloak (worn) d - the +3 leather armour of the Blue Moon (worn) {Regen+} (You found it on level 2 of the Dungeon) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. Jewellery c - an amulet of wildshape Scrolls c - a scroll of enchant armour {unknown} e - 3 scrolls of immolation {unknown} h - 2 scrolls of identify {unknown} m - a scroll of silence {unknown} o - a scroll of acquirement {unknown} q - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - 3 potions of brilliance {unknown} f - 2 potions of haste {unknown} j - a potion of ambrosia {unknown} k - 4 potions of curing {unknown} l - a potion of lignification {unknown} n - 2 potions of attraction {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 6.6 Spellcasting + Level 6.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 12% 3d8 30% 4 p - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 30% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 32% N/A 12% 1 Summon Small Mammal Summ 32% N/A 12% 1 Grave Claw Necr 16% 2d8 19% 2 Vampiric Draining Necr 8% 2d6 36% 3 Vhi's Electric Charge Tloc/Air 16% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Kikubaaqudgha Nemelex Xobeh Okawaru Annotations: D:3 exclusion: staircase Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the water moccasin. The water moccasin is lightly wounded. The water moccasin hisses angrily. (Press . to maintain the ray.) Unknown command. The searing ray hits the water moccasin. The water moccasin is moderately wounded. The searing ray hits the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is almost dead. You finish channelling your searing ray. You feel very sick. The water moccasin bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 80% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel very sick. The water moccasin closely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Unknown command. The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The searing ray hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #....###...# ##......##..# #...##......## # ###...# #..##..# .##.....###..#)<## ..........#...)#### .........#.....#..#### .....................## ....†#..##.#....@.##..#### .....#..##.......S.......# ........#..##)##.#.)##.#.# ##...............#.....# #.######..##.#....##.....# #.. #%....#.#ß....##..# #.. #..##...@..##.o .# #.. ......##.>....#. #. .....#......##.#). You could see a water moccasin. Vanquished Creatures Edmund (D:4) A scorpion (D:4) Crazy Yiuf (D:2) Natasha (D:2) Terence (D:2) A gnoll (D:1) 4 adders A shadow imp (D:4) 5 dart slugs 6 orcs 8 endoplasms 4 hobgoblins A quokka (D:1) A ball python (D:1) 6 bats 5 frilled lizards 10 goblins 4 kobolds 3 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 121 | D:3 | Found an iron altar of Okawaru. 143 | D:3 | Reached XP level 2. HP: 15/15 MP: 0/8 244 | D:4 | Encountered a water moccasin 254 | D:3 | Identified the +8 dagger "Demonslayer" {protect, rC++ | rCorr} 280 | D:3 | Learned a level 2 spell: Searing Ray 342 | D:3 | Reached XP level 3. HP: 19/19 MP: 6/10 388 | D:3 | Reached skill level 5 in Conjurations 597 | D:3 | Found a faded altar of an unknown god. 722 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1215 | D:2 | Encountered Natasha 1221 | D:2 | Killed Natasha 1222 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/12 1410 | D:1 | Learned a level 4 spell: Fulminant Prism 1415 | D:1 | Learned a level 4 spell: Iskenderun's Mystic Blast 1504 | D:2 | Identified the +3 leather armour of the Blue Moon {Regen+} 1562 | D:2 | Encountered Terence 1619 | D:2 | Killed Terence 1694 | D:2 | Reached skill level 5 in Spellcasting 1793 | D:2 | Encountered Crazy Yiuf 1892 | D:2 | Killed Crazy Yiuf 1893 | D:2 | Reached XP level 5. HP: 28/28 MP: 9/14 2683 | D:4 | Found a statue of an orb of entropy. 2684 | D:4 | Found a staircase to the Ecumenical Temple. 2684 | D:4 | Found a statue of an orb of entropy. 2706 | D:4 | Encountered Edmund 2757 | D:4 | Killed Edmund 2758 | D:4 | Reached XP level 6. HP: 20/32 MP: 3/17 2814 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_terence D:3: layout_basic, kennysheep_okawaru_gauntlet, nicolae_overflow_ecumenical_swirl, lemuel_round_altar, nemelex_lonely_heart_becter, nicolae_half_adder D:4: layout_cave_pools, marbit_many_paths, nicolae_overflow_four_foyers_diagonal, mainiacjoe_overflow_boulevard, nicolae_gozag_stack_of_coins, minmay_temple_entry_ruins, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 6 | 6.6 Conjurations | 5 6 | 6.7 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 42 | 61 || 103 Searing Ray | 5 | 16 || 21 Armour: Robe | 1 | || 1 Leather armour | 1 | 21 || 22 Dodge: Dodged | 3 | 9 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2819 | 2557 | 262 | 95 | 2058 | 4 | 704.8 | Dungeon | 2819 | 2557 | 262 | 95 | 2058 | 4 | 704.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1167 daAuts D:1: 778 daAuts D:2: 648 daAuts D:4: 225 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+