Dungeon Crawl Stone Soup version 0.35-a0-572-g353cd707cd (webtiles) character file. Game seed: 15502124697700946888 137 acidosis3 the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on June 25, 2026. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:37 (1847 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1847, Time: 00:01:37 Health: -1/28 AC: 2 Str: 8 XL: 5 Next: 0% Magic: 6/14 EV: 11 Int: 30 God: Gold: 126 SH: 0 Dex: 12 Spells: 11/14 levels left rFire . . . (100%) d - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of chemistry Stlth ++ c - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration, beak, strong 1, sturdy frame 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) Missiles e - a throwing net f - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery b - an amulet of chemistry (worn) c - a +6 ring of intelligence (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of blinking {unknown} m - a scroll of immolation {unknown} n - a scroll of vulnerability {unknown} Potions g - a potion of magic j - a potion of heal wounds {unknown} k - a potion of curing {unknown} l - a potion of experience {unknown} o - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 5.3 Spellcasting + Level 5.6 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 14% 2d5 9% 2 Fulminant Prism Conj/Alch 18% 3d10 17% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a beak for a mouth. You are strong. (Str +4, Int/Dex -1) Your movements are slightly less encumbered by armour. (ER -2) Message History You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 dagger; a +0 dagger; an orc corpse You're too confused to cast spells. Unknown command. You feel less confused. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (88% to hit) The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Something hits you but does no damage. The searing ray hits something but does no damage. The searing ray misses the orc. Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something! The searing ray hits the orc! You kill the orc! Something hits you. * * * LOW HITPOINT WARNING * * * You have reached level 5! You finish channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of mutation. You feel extremely strange. You feel stronger. You feel less encumbered by your armour. Your mouth lengthens and hardens into a beak! You extract magical energy from the potion. Something hits you. You die... ##### #.... #.### ##### #.#.. #.... #†#.. .##.... ##### #.### ....... #...# #.... .......###########...####### ......))†){@)).............. ......############...#.##### ..... #...#.# ...o #######.# ... ..... #.# .. #......#.# . #......#.# #......#.##### #......#...... There were no monsters in sight! Vanquished Creatures An iguana (D:3) 3 gnolls (D:2) 3 adders A dart slug (D:1) 7 orcs (D:3) A ribbon worm (D:3) 4 hobgoblins (D:2) 3 quokkas 5 ball pythons 3 bats 6 endoplasms 3 frilled lizards 5 goblins 7 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 222 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 434 | D:1 | Found a faded altar of an unknown god. 1046 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1049 | D:2 | Learned a level 2 spell: Searing Ray 1403 | D:2 | Reached skill level 5 in Conjurations 1432 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1610 | D:3 | Reached skill level 5 in Spellcasting 1846 | D:3 | Reached XP level 5. HP: 5/28 MP: 2/14 1846 | D:3 | HP: 1/28 [something/+0 dagger (4)] 1847 | D:3 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 1847 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 1847 | D:3 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 1847 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, shapermc_ecumenical_altar_hornbeckon D:2: layout_rooms D:3: layout_basic, nicolae_overflow_lobbying_the_gods, lemuel_zombie_altar_kikubaaqudgha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.6 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 12 | 19 || 31 Cast: Magic Dart | 63 | || 63 Searing Ray | 4 | 14 || 18 Drink: Mutation | | 1 || 1 Armour: Robe | 3 | 10 || 13 Dodge: Dodged | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1864 | 1824 | 40 | 0 | 1563 | 3 | 621.3 | Dungeon | 1864 | 1824 | 40 | 0 | 1563 | 3 | 621.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1026 daAuts D:2: 577 daAuts D:3: 260 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+