Dungeon Crawl Stone Soup version 0.35-a0-504-ga139745ff9 (webtiles) character file. Game seed: 13122142350598051961 353 acidosis3 the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on June 12, 2026. Was an Initiate of Sif Muna. Shot with an arrow by a centaur (7 damage) ... on level 5 of the Dungeon. The game lasted 00:02:56 (3452 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 3452, Time: 00:02:56 Health: -2/32 AC: 3 Str: 12 XL: 6 Next: 35% Magic: 9/15 EV: 11 Int: 23 God: Sif Muna [......] Gold: 79 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (100%) j - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) k - +0 leather armour rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 335 gold pieces. You spent 256 gold pieces at shops. Inventory: Missiles c - 2 throwing nets e - 2 poisoned darts h - 8 atropa-tipped darts Armour a - a +0 robe g - an orb of energy i - the +1 pair of gloves "Gus Remuil" {Hurl, rElec rPois rF+ MP-9} (You bought it in a shop on level 4 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. MP-9: It affects your magic capacity (-9). It cannot be enchanted further. k - a +0 leather armour (worn) Magical Staves d - a staff of fire j - a staff of alchemy (weapon) Jewellery f - a +6 ring of strength (worn) Talismans b - an inkwell talisman Wands p - a wand of polymorph (12) f - a wand of mindburst (10) b - a wand of acid (8) Scrolls c - 3 scrolls of amnesia {unknown} d - 3 scrolls of identify {unknown} e - 4 scrolls of revelation {unknown} h - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} m - a scroll of noise {unknown} q - a scroll of brand weapon {unknown} Potions g - a potion of magic f - a potion of haste {unknown} j - a potion of lignification {unknown} l - a potion of moonshine {unknown} n - a potion of brilliance {unknown} o - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 5.2 Spellcasting + Level 5.6 Conjurations + Level 2.6 Translocations + Level 2.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 18% 3d11 21% 4 p - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 22% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 24% 1d4 12% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Scorch Fire 12% 2d5 19% 2 Rending Blade Conj/Frge 19% 2d(7+1*) 36% 4 Irradiate Conj/Alch 18% 3d17 50% 5 Lee's Rapid Deconstruct Erth 3% 3d5* 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Elyvilon Nemelex Xobeh Sif Muna Uskayaw Shops: D:4 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You climb downwards. You hear the solemn chanting of funerary rites. There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! You hear the lone wailing of a distant funeral chant. There is a stone staircase leading up here. A centaur comes into view. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (92% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Unknown command. The searing ray hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur. The centaur is almost dead. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (almost dead, 92% to hit) You focus your ray upon the centaur. The searing ray misses the centaur. (Press . to maintain the ray.) You encounter an adder. The centaur shoots an arrow. The arrow hits you! You die... ...#... ...# #. ...# ## ..... #.S ..#.... .. .###.## ##.# ## l# #.#####.. # # #.......## #.....?..@.## .....#####..####.. #....<....c..... ####.######.###. # #.#### .. .. #....# ## ##.# ###.. .... #c# #..####<# You could see a centaur and an adder (wandering). Vanquished Creatures An ogre (D:5) A phantom (D:5) A hound (D:4) An iguana (D:3) An orc wizard (D:3) 3 gnolls (D:2) 2 adders A shadow imp (D:4) 2 dart slugs (D:2) A ribbon worm (D:3) 3 endoplasms 11 hobgoblins 3 jackals (D:1) 5 orcs (D:3) 5 quokkas 7 ball pythons 4 bats 2 frilled lizards 3 goblins 3 kobolds 6 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 103 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 890 | D:2 | Reached XP level 3. HP: 19/19 MP: 11/14 1154 | D:2 | Reached XP level 4. HP: 15/24 MP: 11/16 1161 | D:2 | Learned a level 2 spell: Searing Ray 1166 | D:2 | Learned a level 4 spell: Fulminant Prism 1171 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1743 | D:3 | Reached skill level 1 in Alchemy 1810 | D:3 | Reached skill level 5 in Conjurations 1810 | D:3 | Reached skill level 1 in Translocations 1976 | D:3 | Reached XP level 5. HP: 28/28 MP: 12/17 2005 | D:3 | Found a hide-covered altar of Uskayaw. 2007 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2007 | D:3 | Found a shimmering blue altar of Sif Muna. 2008 | D:3 | Found a shadowy altar of Dithmenos. 2038 | D:3 | Became a worshipper of Sif Muna the Loreminder 2235 | D:3 | Found a faded altar of an unknown god. 2656 | D:4 | Found Nepseumi's Antique Armour Shop. 2659 | D:4 | Bought a pair of ancient gloves for 256 gold pieces 2659 | D:4 | Identified the +1 pair of gloves "Gus Remuil" {Hurl, rElec | rPois rF+ MP-9} (You bought it in a shop on level 4 of the | Dungeon) 3127 | D:4 | Found a white marble altar of Elyvilon. 3270 | D:5 | Entered Level 5 of the Dungeon 3277 | D:5 | Reached XP level 6. HP: 27/32 MP: 7/15 3343 | D:5 | Reached skill level 5 in Spellcasting 3452 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_cross, minmay_indecisive_spiral D:2: layout_basic D:3: layout_loops_ring, grunt_temple_overflow_open, shapermc_ecumenical_altar_starsandcircs D:4: layout_basic, nicolae_elyvilon_temple_path, serial_shops, kennysheep_mini, nicolae_figureground_pulse D:5: layout_rooms, minmay_temple_entry_wispy, index_necropolis_entry_life_lattice, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 5 | 5.2 Alchemy | 1 2 | 2.7 Conjurations | 5 | 5.6 Translocations | 1 2 | 2.6 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | 56 || 136 Searing Ray | | 12 || 12 Fulminant Prism | | 2 || 2 Armour: Robe | 1 | 5 || 6 None | 2 | 4 || 6 Leather armour | | 4 || 4 Dodge: Dodged | 2 | 11 || 13 Form: Scroll | 1 | || 1 Default | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3454 | 3213 | 241 | 154 | 2658 | 5 | 690.8 | Dungeon | 3454 | 3213 | 241 | 154 | 2658 | 5 | 690.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 961 daAuts D:4: 897 daAuts D:3: 779 daAuts D:1: 762 daAuts D:5: 53 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 20390 | 15 | 10 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Exploration | 0 | 25 || 25 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Exploration | 0 | 3295 || 3295 ----------------------+-------+-------++-------