acidosis3 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 12, D:1) a bat corpse (skeletalised by now) (14, 0, D:1) a +0 club (16, 0, D:1) a bat skeleton (20, 35, D:1) a +0 short sword (20, 38, D:1) a rat skeleton (20, 40, D:1) a +0 dagger (21, 38, D:1) a +0 dagger a goblin skeleton (21, 39, D:1) a +0 dagger (21, 40, D:1) a bat skeleton (24, -1, D:1) a +0 spear (31, 42, D:1) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (34, 24, D:1) a +0 scale mail (34, 27, D:1) a +0 club a kobold skeleton (46, 31, D:1) a +0 leather armour (47, 45, D:1) a +0 robe (48, 14, D:1) a rat skeleton (48, 29, D:1) a rat skeleton a ball python skeleton (49, 14, D:1) a hobgoblin skeleton (49, 30, D:1) a bat skeleton (51, 15, D:1) a +0 dagger a goblin skeleton (57, 10, D:1) a +0 mace Level 2 of the Dungeon [Shop] Hanwudd's Book Shop a parchment of Magic Dart (40 gold) a parchment of Frozen Ramparts (88 gold) a parchment of Eringya's Noxious Bog (250 gold) a parchment of Orb of Destruction (328 gold) a parchment of Stone Arrow (88 gold) a parchment of Anguish (130 gold) a parchment of Sandblast (40 gold) [Shop] Uwu Besai's Antique Weapon Shop a +0 mace (81 gold) a +0 short sword (81 gold) a +4 flail of concussion (688 gold) a +0 short sword (81 gold) a +0 spear (81 gold) the +8 glaive of Vakaes {freeze, Fly rF+ rC+ Int-3} (2019 gold) Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 longbow of freezing (588 gold) a +1 heavy shortbow (334 gold) a +0 whip (67 gold) a +0 club (13 gold) a +0 sling (40 gold) [Shop] Saypaim's Armour Boutique a +2 plate armour of willpower (385 gold) a +0 robe (9 gold) a +0 ring mail (44 gold) a +1 barding of cold resistance (385 gold) a +0 plate armour of fire resistance (275 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 pair of boots (49 gold) the +2 leather armour of New Discoveries {Fly rPois rCorr} (339 gold) Fly: It grants you flight. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 pair of boots (49 gold) [Shop] Qurruwn's Magic Scroll Boutique a scroll of acquirement (unknown) (572 gold) a scroll of revelation (unknown) (82 gold) a scroll of fear (44 gold) a scroll of fog (44 gold) a scroll of identify (22 gold) a parchment of Volatile Blastmotes (96 gold) [Shop] Kali Ysi's Book Shop a parchment of Tukima's Dance (105 gold) a parchment of Sublimation of Blood (69 gold) a parchment of Brom's Barrelling Boulder (156 gold) a parchment of Call Imp (69 gold) a parchment of Forge Monarch Bomb (300 gold) a parchment of Static Discharge (69 gold) a parchment of Fortress Blast (300 gold) a parchment of Magic Dart (48 gold) a parchment of Shock (48 gold) (23, 4, D:2) a +0 leather armour (24, -1, D:2) a rat skeleton (27, -1, D:2) a +0 club (30, 26, D:2) a rat corpse (skeletalised by now) (31, 27, D:2) a +0 club a goblin skeleton (34, 21, D:2) a +0 club a gnoll skeleton (34, 22, D:2) a +0 halberd a +0 club a gnoll skeleton (34, 29, D:2) a bat skeleton (35, -4, D:2) a +0 club a goblin skeleton (37, 14, D:2) a bat corpse (skeletalised by now) (39, 0, D:2) a +0 robe a +0 dagger (42, 36, D:2) a +0 leather armour (49, 37, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (2, 13, D:3) a +0 robe (9, 27, D:3) an orb of glass (13, 25, D:3) a rat skeleton (13, 26, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 club an orc skeleton (13, 27, D:3) a +0 robe a +0 dagger an orc skeleton (16, 22, D:3) a +0 mace (20, -1, D:3) a +0 leather armour (20, 2, D:3) a +0 scale mail (23, 11, D:3) a +0 whip a kobold skeleton (23, 18, D:3) a +0 dagger a goblin skeleton (24, 4, D:3) a parchment of Grave Claw (25, 2, D:3) a +0 robe (25, 10, D:3) a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 hand axe an orc skeleton an orc skeleton (30, 14, D:3) a parchment of Sandblast (30, 35, D:3) a ball python skeleton (31, 35, D:3) a +0 dagger (33, 2, D:3) a +0 short sword a kobold skeleton (34, 1, D:3) a +0 ring mail (38, 13, D:3) a hobgoblin corpse (skeletalised by now) (38, 39, D:3) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (41, 4, D:3) a parchment of Kiss of Death (42, 12, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 mace (5, -3, D:4) a +0 halberd (6, -3, D:4) a +0 spear a gnoll corpse (skeletalised by now) (7, -4, D:4) a +0 dagger (9, -3, D:4) a +0 halberd (9, 0, D:4) a +0 club (10, -1, D:4) a +0 club (10, 16, D:4) a +0 dagger a kobold skeleton (10, 17, D:4) a hobgoblin skeleton (13, -6, D:4) a +4 heavy war axe (22, -11, D:4) a +0 flail a hobgoblin skeleton a hobgoblin skeleton (25, -9, D:4) a +0 club (29, -18, D:4) a hobgoblin skeleton (34, -5, D:4) a +0 ring mail (36, 1, D:4) a +0 whip (37, -14, D:4) a +0 whip (43, 13, D:4) an adder corpse (skeletalised by now) (46, -2, D:4) a hobgoblin skeleton (49, -9, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (50, -9, D:4) a +0 trident (55, -14, D:4) the +2 mace "Zuabets" {freeze, ^Fragile rElec Str+3 Dex+3} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 5 of the Dungeon (2, 3, D:5) a parchment of Vhi's Electric Charge (37, 38, D:5) a +0 quarterstaff (42, 33, D:5) a black bear corpse (skeletalised by now) (42, 50, D:5) a +0 scale mail the Ecumenical Temple