Dungeon Crawl Stone Soup version 0.35-a0-477-gf82e3c0534 (webtiles) character file. Game seed: 7741881476271139644 735 acidosis3 the Conjurer (level 7, -3/36 HPs) Began as a Deep Elf Conjurer on June 9, 2026. Slain by an ice beast (5 damage) ... on level 5 of the Dungeon. The game lasted 00:02:59 (3991 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 3991, Time: 00:02:59 Health: -3/36 AC: 3 Str: 6 XL: 7 Next: 45% Magic: 8/18 EV: 10 Int: 23 God: Gold: 322 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . (100%) b - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.32/turn d - quill talisman %: no passive effects @: quill-form A: quills, magic regeneration a: no special abilities You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 322 gold pieces. Inventory: Hand Weapons b - a +0 sling (weapon) Missiles f - 14 poisoned darts g - 4 curare-tipped darts Armour a - a +0 robe c - a +0 leather armour (worn) h - a +0 pair of boots Jewellery e - a ring of poison resistance (worn) i - a ring of willpower Talismans d - a quill talisman (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of revelation {unknown} h - a scroll of blinking {unknown} k - 2 scrolls of noise {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of fog {unknown} n - 2 scrolls of amnesia {unknown} q - 4 scrolls of identify {unknown} u - a scroll of immolation {unknown} Potions g - a potion of magic d - 2 potions of berserk rage {unknown} f - a potion of haste {unknown} j - a potion of heal wounds {unknown} o - a potion of attraction {unknown} p - a potion of mutation {unknown} s - a potion of lignification {unknown} t - a potion of cancellation {unknown} v - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting - Level 6.0 Conjurations * Level 2.6 Translocations - Level 6.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 17% 3d10 11% 4 p - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 22% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 80% 1d3 3% 1 Static Discharge Conj/Air 40% 3-5/arc 6% 2 Sublimation of Blood Necr 6% N/A 21% 2 Volatile Blastmotes Fire/Tloc 26% 2d12 22% 3 Tukima's Dance Hex 6% N/A 36% 3 Leda's Liquefaction Alch/Erth 10% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regenerate magic rapidly. Message History The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 87% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast barely misses you. Unknown command. The searing ray misses the ice beast. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast is struck by your quills. The ice beast hits you. The ice beast freezes you! The searing ray misses the ice beast. You finish channelling your searing ray. The ice beast hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 87% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the ice beast. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... #....#................# ##.[.................#.# .......###.............# #.........##...........# ##.............#.......# #...........#..#.......# ..#.......####^......#.# .#........####........# #.>.....@...# ... ........Y##..... .........# ..... .....#...# #...# .....#..## .. ......... ..#...... #..#. You could see an ice beast. Vanquished Creatures An ogre (D:3) 6 scorpions (D:4) A bombardier beetle (D:3) 2 hounds (D:4) 2 clockroaches (D:4) 9 adders A gnoll (D:1) 3 dart slugs A ribbon worm (D:2) An orc (D:3) 5 hobgoblins 3 jackals 6 quokkas 13 ball pythons 6 bats 9 endoplasms A frilled lizard (D:2) 4 goblins 11 kobolds 6 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 181 | D:1 | Reached skill level 5 in Conjurations 187 | D:1 | Learned a level 2 spell: Searing Ray 378 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1128 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1161 | D:2 | Learned a level 4 spell: Fulminant Prism 1166 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1858 | D:3 | Reached skill level 1 in Alchemy 2249 | D:3 | Encountered an ogre 2254 | D:3 | Killed an ogre 2255 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 2319 | D:3 | Reached skill level 5 in Spellcasting 2776 | D:4 | Reached XP level 6. HP: 28/32 MP: 10/15 2846 | D:4 | Reached skill level 5 in Alchemy 2868 | D:4 | Reached XP level 7. HP: 19/36 MP: 3/18 3108 | D:4 | Found a shimmering altar of Xom. 3274 | D:4 | Reached skill level 1 in Translocations 3920 | D:5 | Entered Level 5 of the Dungeon 3991 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_basic, minmay_tetromino_i2 D:3: layout_rooms, kennysheep_generic_room_3 D:4: old_forge, layout_loops_ring, serial_park_square3 [serial_park_minivault_5x5_8], minmay_ruined_shrine D:5: layout_cave_pools, serial_library_hellmonk_hallway_b, minivault_25, uniq_pikel, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 5 6 | 6.0 Alchemy | 2 3 5 6 | 6.0 Translocations | 2 | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | | 27 | 15 || 42 Cast: Magic Dart | 78 | 13 | || 91 Searing Ray | | 19 | 14 || 33 Armour: Robe | 2 | | || 2 Leather armour | | 19 | 19 || 38 Dodge: Dodged | | 12 | 7 || 19 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4010 | 3669 | 341 | 870 | 2272 | 5 | 802.0 | Dungeon | 4010 | 3669 | 341 | 870 | 2272 | 5 | 802.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1400 daAuts D:3: 1094 daAuts D:1: 857 daAuts D:2: 585 daAuts D:5: 72 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+