Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 6268629093057875005 11 acidosis3 the Conjurer (level 2, -7/15 HPs) Began as a Deep Elf Conjurer on June 4, 2026. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:00:19 (589 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 589, Time: 00:00:19 Health: -7/15 AC: 2 Str: 4 XL: 2 Next: 17% Magic: 8/8 EV: 11 Int: 22 God: Gold: 10 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} j - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 28% 3d8 13% 3 Lesser Beckoning Tloc 6% N/A 19% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 34% 3 Teleport Other Tloc 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Vhi's Electric Charge Tloc/Air 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a goblin. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! You hear a shout! A goblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Magic restored. You encounter an orc priest. It is wielding a +0 dagger. You see here 12 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 chain mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest shouts! You hear a shout! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ### #### #### ... ..######... #.##.##...#.# #.#.#....@.##.# ##............# #$#o#......#### #.##)##...#.# ... ..######... ###.#### #### #. #. #o You could see an orc priest. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) A ball python (D:2) 2 goblins A kobold (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 326 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 329 | D:2 | Learned a level 2 spell: Searing Ray 589 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic D:2: layout_loops_corners, dreamdust_ecumenical_altar_drowned_temple, minmay_misc_feat_encased D:3: layout_loops_cross, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 24 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 590 | 539 | 51 | 9 | 459 | 3 | 196.7 | Dungeon | 590 | 539 | 51 | 9 | 459 | 3 | 196.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 495 daAuts D:1: 67 daAuts D:3: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+