Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 324544068877401465 24 acidosis3 the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on May 21, 2026. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (1356 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1356, Time: 00:01:01 Health: -3/15 AC: 6 Str: 4 XL: 2 Next: 79% Magic: 3/8 EV: 8 Int: 22 God: Gold: 71 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Armour a - a +0 robe b - a +0 pair of gloves c - a +0 helmet (worn) d - a +0 ring mail (worn) Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of identify {unknown} e - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} j - a potion of haste {unknown} k - a potion of brilliance {unknown} l - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 9% 1 w - Searing Ray Conj 52% 2d6 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 60% 2x1d7 26% 1 Grave Claw Necr 6% 2d7 73% 2 Call Canine Familiar Summ 3% N/A 91% 3 Fulminant Prism Conj/Alch 7% 3d7 94% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (85% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits Terence but does no damage. The searing ray hits Terence but does no damage. Terence looks scornfully at you. Terence hits you with a +0 flail. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence barely misses you. Terence attacks as he pursues you! Terence closely misses you. Your magical contamination has completely faded away. There is a stone staircase leading up here. Terence attacks as he pursues you! Terence hits you but does no damage. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 flail! Terence attacks as he pursues you! Terence completely misses you. There is a stone staircase leading up here. Unknown command. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 85% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. The searing ray hits Terence! Terence is heavily wounded. Terence bares his teeth. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.......# #.......# #.......# #.......# #######.......# #.........##### #.........#### #............# #....@.......# ..##########....@.......# ...........#............# ..^#######.#####+#......# +#.#.....#.# ##...###### ...#.###.#.####....######## #..#.#......<##..#........# #..#.#.#.........#........# #)...#.#...##..###........# You could see Terence. Vanquished Creatures A dart slug (D:1) 5 endoplasms A hobgoblin (D:1) A quokka (D:1) 2 ball pythons 6 bats A frilled lizard (D:2) 3 goblins (D:1) 4 kobolds (D:1) A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 131 | D:1 | Reached XP level 2. HP: 9/15 MP: 2/8 692 | D:1 | Reached skill level 5 in Conjurations 996 | D:1 | Learned a level 2 spell: Searing Ray 1038 | D:2 | Encountered Terence 1356 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_corners D:2: layout_basic, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 6 Armour: Robe || 8 Ring mail || 5 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1355 | 1263 | 92 | 102 | 990 | 2 | 677.5 | Dungeon | 1355 | 1263 | 92 | 102 | 990 | 2 | 677.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1174 daAuts D:2: 181 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+