Dungeon Crawl Stone Soup version 0.35-a0-284-g0df9381b46 (webtiles) character file. Game seed: 4131749062709996793 65 acidosis3 the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Apr 14, 2026. Killed from afar by Terence (5 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:52 (1162 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1162, Time: 00:00:53 Health: -3/19 AC: 4 Str: 4 XL: 3 Next: 92% Magic: 2/10 EV: 10 Int: 24 God: Gold: 65 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) e - +0 hat {Will+} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Missiles c - 2 poisoned darts Armour a - a +0 robe b - a +0 leather armour (worn) d - a +0 pair of boots (worn) e - a +0 hat of willpower (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of fear {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of mutation {unknown} j - a potion of enlightenment {unknown} k - a potion of cancellation {unknown} l - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 62% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 16% 1d1 17% 1 Fulminant Prism Conj/Alch 9% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Terence zaps a wand. The puff of flame hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 scale mail and carrying a wand of flame (82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence zaps a wand. The puff of flame hits you. Unknown command. The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 scale mail and carrying a wand of flame (heavily wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. The searing ray hits Terence. Terence is severely wounded. Terence zaps a wand. The puff of flame hits you. You die... Terence says, "Finally, peace and quiet." .## .... .. .... .. ... #.##.. #.... ... ## #@# #†## #@# ###.## #.# #..#[###.# ##.##.##.# #...#[#.# #. ##..##.## #.#### ##....#.# #.....### ##..#..####.. #........ #...#...##....###.......) You could see Terence. Vanquished Creatures Jessica (D:2) An adder (D:2) 2 dart slugs A ribbon worm (D:2) 3 endoplasms 4 hobgoblins (D:1) A quokka (D:2) 3 ball pythons 2 bats (D:1) A frilled lizard (D:2) 5 goblins 3 kobolds 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 122 | D:1 | Found Cothraez's Magic Scroll Emporium. 137 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 140 | D:1 | Learned a level 2 spell: Searing Ray 415 | D:1 | Reached skill level 5 in Conjurations 808 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 969 | D:2 | Encountered Jessica 971 | D:2 | Killed Jessica 1148 | D:2 | Encountered Terence 1162 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, serial_shops, shop, st_stairs_9 D:2: wad_crossroads, layout_basic, nrook_mini_backslash, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 50 Searing Ray || 4 Armour: Leather armour || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1159 | 1050 | 109 | 0 | 900 | 2 | 579.5 | Dungeon | 1159 | 1050 | 109 | 0 | 900 | 2 | 579.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 643 daAuts D:2: 516 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+