Dungeon Crawl Stone Soup version 0.34-a0-1804-g99c0725460 (webtiles) character file. Game seed: 5112087986230232945 732 acidosis3 the Conjurer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Dec 16, 2025. Was an Initiate of Sif Muna. Slain by a wight ... wielding a +0 long sword (11 damage) ... on level 6 of the Dungeon. The game lasted 00:03:18 (2964 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2964, Time: 00:03:18 Health: 0/36 AC: 4 Str: 6 XL: 7 Next: 45% Magic: 8/27 EV: 11 Int: 23 God: Sif Muna [......] Gold: 175 SH: 0 Dex: 13 Spells: 7/18 levels left rFire + + . (33%) - Nothing wielded rCold + . . (50%) b - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +1 pair of boots "Mevicomp" {*Corrode rF++} Will ..... g - amulet of alchemy Stlth ++ f - ring of protection from cold HPRegen 0.26/turn i - ring of magical power MPRegen 0.40/turn %: corrode self (3%) @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons c - a +2 spectral club Missiles h - 5 poisoned darts Armour a - a +0 robe (worn) b - an orb of attunement (worn) d - a +2 pair of boots e - the +1 pair of boots "Mevicomp" (worn) {*Corrode rF++} (You found it on level 4 of the Dungeon) *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. It cannot be enchanted further. Jewellery f - a ring of protection from cold (worn) g - an amulet of alchemy (worn) i - a ring of magical power (worn) j - a ring of poison resistance Wands p - a wand of polymorph (4) Scrolls c - a scroll of blinking {unknown} r - a scroll of revelation e - a scroll of immolation {unknown} h - a scroll of noise {unknown} j - a scroll of amnesia {unknown} m - 2 scrolls of identify {unknown} u - a scroll of vulnerability {unknown} v - a scroll of teleportation {unknown} Potions f - 2 potions of heal wounds {unknown} k - 2 potions of berserk rage {unknown} n - 2 potions of attraction {unknown} o - a potion of haste {unknown} p - a potion of moonshine {unknown} q - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.0 Spellcasting + Level 6.8 Conjurations - Level 4.0 Translocations - Level 4.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 23% 3d12 10% 4 p - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 10% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 35% N/A 6% 3 Gloom Hex/Necr 12% N/A 26% 3 Ozocubu's Armour Ice 6% N/A 26% 3 Passwall Erth 6% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 exclusion: staircase D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your magical contamination has completely faded away. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crimson imp (moderately wounded, 71% to hit) You focus your ray upon the crimson imp. The searing ray hits the crimson imp! The crimson imp is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the crimson imp! You kill the crimson imp! Sif Muna accepts your kill. Your Spellcasting skill increases to level 6! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! You stop channelling your searing ray. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight. The wight is severely damaged. The wight is knocked back by the mystic blast. You hear a shout! You encounter a white imp. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 long sword and wearing a +0 robe (severely damaged, 81% to hit) You focus your ray upon the wight. The searing ray misses the wight. (Press . to maintain the ray.) Unknown command. The searing ray misses the wight. The wight hits you with a +0 long sword! You die... ...............#..... ............##....... ............###.##### . ............# #..# .. ............####'#### ......####.......#...... .... ####.......#...... ..... #..........#...... ......#@z........#[.<..< .5...).$.........#...... .................####+#+ ....).).....##....# ............# ....# ............# .... ..#####....... ... .. #........ . #.......# You could see a wight and a white imp. Vanquished Creatures A water moccasin (D:4) An ice beast (D:5) A centaur (D:6) 3 wights (D:6) 3 crimson imps (D:6) A bombardier beetle (D:4) A jelly (D:4) Jessica (D:2) A clockroach (D:4) 5 adders 6 orcs A ribbon worm (D:3) 5 endoplasms 3 hobgoblins (D:3) 6 jackals 2 quokkas (D:4) 2 ball pythons 2 frilled lizards 8 goblins 4 kobolds 2 rats (D:2) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:2 | Found a shadowy altar of Dithmenos. 347 | D:3 | Reached XP level 2. HP: 13/15 MP: 5/8 376 | D:3 | Learned a level 2 spell: Searing Ray 586 | D:3 | Reached skill level 5 in Conjurations 678 | D:3 | Found a snail-covered altar of Cheibriados. 797 | D:3 | Reached XP level 3. HP: 19/19 MP: 6/10 1307 | D:2 | Encountered Jessica 1319 | D:2 | Killed Jessica 1320 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 1806 | D:4 | Identified the +1 pair of boots "Mevicomp" {*Corrode rF++} 1857 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/14 1865 | D:4 | Learned a level 4 spell: Fulminant Prism 1870 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1873 | D:4 | Reached skill level 5 in Spellcasting 1972 | D:4 | Encountered a water moccasin 1985 | D:4 | Killed a water moccasin 1986 | D:4 | Reached XP level 6. HP: 20/32 MP: 6/15 2064 | D:4 | Identified the +4 chain mail of Reowytem {+Inv rC- Regen+ | Dex+4} 2612 | D:5 | Entered Level 5 of the Dungeon 2612 | D:5 | Encountered Prince Ribbit 2643 | D:5 | Found a staircase to the Ecumenical Temple. 2643 | D:5 | Found a statue of an orb of winter. 2644 | D:5 | Found a statue of an orb of winter. 2664 | Temple | Entered the Ecumenical Temple 2682 | Temple | Became a worshipper of Sif Muna the Loreminder 2941 | D:6 | Reached XP level 7. HP: 36/36 MP: 13/16 2964 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_corners, shapermc_ecumenical_altar_mp_vishouse D:2: layout_basic, basic_altar, uniq_jessica D:3: corexii_shack_village, layout_basic, cheibrodos_worm_habitat D:4: nicolae_cairo_tiling_large_dashed, layout_basic, eino_tiny_chamber, nicolae_elevator_lobby_plus D:5: layout_rooms, minmay_temple_entry_enclosed_plants, kennysheep_nub, uniq_prince_ribbit1, uniq_pikel D:6: layout_basic, minmay_nine_imps Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.8 Spellcasting | 4 5 6 | 6.0 Translocations | 2 3 4 | 4.0 Alchemy | 2 3 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 63 | 29 | || 92 Searing Ray | 1 | 9 | 2 || 12 Iskenderun's Myst | | 3 | 6 || 9 Fulminant Prism | | 5 | 1 || 6 Drink: Curing | | 2 | 1 || 3 Magic | | | 1 || 1 Read: Revelation | | 1 | || 1 Armour: Robe | 3 | 14 | 4 || 21 Dodge: Dodged | 4 | 3 | 6 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2975 | 2618 | 357 | 143 | 2109 | 7 | 425.0 | Dungeon | 2938 | 2617 | 321 | 143 | 2109 | 6 | 489.7 | Temple | 37 | 1 | 36 | 0 | 0 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 989 daAuts D:3: 972 daAuts D:2: 711 daAuts D:5: 116 daAuts D:1: 79 daAuts D:6: 70 daAuts Temple: 37 daAuts DLua errors: