Dungeon Crawl Stone Soup version 0.34-a0-1745-gbe0fc8f51e (webtiles) character file. Game seed: 15715745966317191888 22 acidosis3 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Dec 12, 2025. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:23 (715 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 715, Time: 00:00:24 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 68% Magic: 2/8 EV: 11 Int: 22 God: Gold: 150 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) c - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -7) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery b - an amulet of reflection Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 12% 1 Call Imp Summ 6% N/A 19% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Summon Mana Viper Hex/Summ 3% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a rat (100% to hit) The magic dart hits the rat. The rat is heavily wounded. The rat twitches its whiskers. The adder completely misses you. The adder bites you. You are poisoned. The adder poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! You feel sick. The adder bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. You feel sick. The adder completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! Unknown command. The searing ray hits the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #......##..# ... #..........# . .. ##########.# .. #. #># ...##.##### #.# #........# #.# #........# #.# ##.....†..#########.# ......S@..[...†.....# ..........).........# ...........)†.......### ......................# ........#####...#####.# ........# #§☼°# #.# #####.### #○§.# #.# #. #○§☼# #.# #...# #.# You could see an adder. Vanquished Creatures An endoplasm (D:3) 4 hobgoblins 2 jackals (D:3) 2 ball pythons (D:1) 2 bats (D:3) A frilled lizard (D:1) 2 goblins (D:3) 5 kobolds 6 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 244 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 247 | D:2 | Learned a level 2 spell: Searing Ray 329 | D:3 | Found an opulent altar of Gozag. 647 | D:3 | Reached skill level 5 in Conjurations 715 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_straight_3, infiniplex_forest_straight_1, infiniplex_forest_3_way, infiniplex_forest_clump_long, infiniplex_forest_lined_3_way, infiniplex_forest_clump_small D:2: layout_basic, chequers_ecumenical_altar_island, serial_bayou, serial_bayou_shore_a, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_bayou_pond_e, serial_bayou_lagoon_b D:3: layout_basic, amcnicky_altar_gilded, lemuel_flame_loot_1, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 39 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 715 | 696 | 19 | 0 | 602 | 3 | 238.3 | Dungeon | 715 | 696 | 19 | 0 | 602 | 3 | 238.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 425 daAuts D:1: 237 daAuts D:2: 53 daAuts DLua errors: