Dungeon Crawl Stone Soup version 0.34-a0-1726-g442816a090 (webtiles) character file. Game seed: 1788036303570634125 113 acidosis3 the Conjurer (level 4, 0/25 HPs) Began as a Deep Elf Conjurer on Dec 11, 2025. Slain by a gnoll sergeant ... wielding a +0 spear (14 damage) ... on level 3 of the Dungeon. The game lasted 00:01:32 (2031 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2031, Time: 00:01:33 Health: 0/25 AC: 2 Str: 8 XL: 4 Next: 65% Magic: 7/12 EV: 11 Int: 23 God: Gold: 224 SH: 0 Dex: 13 Spells: 8/11 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) d - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet "Bylijera" {Rampage Regen+ Str+2} Stlth ++ b - ring of protection from fire HPRegen 1.04/turn (no ring) MPRegen 0.26/turn %: rampage @: on mesmerism cooldown A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 224 gold pieces. Inventory: Armour a - a +0 robe (worn) d - an orb of mesmerism (worn) Jewellery b - a ring of protection from fire (worn) c - the amulet "Bylijera" (worn) {Rampage Regen+ Str+2} (You found it on level 2 of the Dungeon) [amulet of regeneration] Rampage: It bestows one free step when moving towards enemies. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). e - an amulet of alchemy Scrolls c - a scroll of enchant armour {unknown} e - a scroll of poison {unknown} h - 4 scrolls of identify {unknown} j - a scroll of fog {unknown} m - a scroll of revelation {unknown} n - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - 2 potions of curing {unknown} k - a potion of enlightenment {unknown} l - 2 potions of mutation {unknown} Skills: + Level 1.2 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 16% 2 Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Cause Fear Hex 2% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Okawaru Uskayaw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Searing Ray Adjust to which letter? w - Searing Ray Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the ribbon worm. The ribbon worm is severely wounded. (Press . to maintain the ray.) You hear a shout! You encounter a gnoll sergeant. It is wielding a +0 spear. You hear a shout! Unknown command. The searing ray hits the ribbon worm! You kill the ribbon worm! The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. You finish channelling your searing ray. The gnoll hits you with a +0 flail! The gnoll sergeant hits you from afar with a +0 spear! Ouch! That really hurt! You die... #.)...#....# # #.ß...#._..# ##.##.##....# . #...####⌠.⌠.# .. #....###'####... #...........).# #.########...## ##†# ######...# ##..# #.j.@j...# #..#### #..####.####...# #...... #.......# ....# #...#.. #..####w....# ..## ....... #..# #.###.# ..# ..... #..# #)# #. ... #..# ... #. #... )_. #. ###. ...# #. You could see a gnoll sergeant and a gnoll. Vanquished Creatures A gnoll (D:3) 6 adders 2 dart slugs 2 ribbon worms (D:3) 9 endoplasms 3 hobgoblins 2 jackals (D:1) An orc (D:3) 3 quokkas 6 ball pythons 2 bats 6 frilled lizards 6 goblins 4 rats (D:1) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 340 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 534 | D:1 | Reached skill level 5 in Conjurations 859 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 879 | D:2 | Identified the amulet "Bylijera" {Rampage Regen+ Str+2} 1479 | D:2 | Learned a level 2 spell: Searing Ray 1758 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1798 | D:3 | Reached skill level 1 in Fighting 1876 | D:3 | Found an opulent altar of Gozag. 1876 | D:3 | Found an iron altar of Okawaru. 2008 | D:3 | Found a hide-covered altar of Uskayaw. 2031 | D:3 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, serial_curves, eino_curves_01, eino_curves_03 D:2: cheibrodos_old_hovel, layout_loops_ring D:3: layout_loops_ring, nicolae_overflow_crystal_walls, jmf_multi_god_temple, gup_sewer_entry_bubbles Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.2 Fighting | 1 | 1.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 81 | 30 || 111 Searing Ray | | 1 || 1 Armour: Robe | 2 | 6 || 8 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2027 | 1959 | 68 | 29 | 1674 | 3 | 675.7 | Dungeon | 2027 | 1959 | 68 | 29 | 1674 | 3 | 675.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 849 daAuts D:2: 655 daAuts D:3: 523 daAuts DLua errors: