Dungeon Crawl Stone Soup version 0.34-a0-1726-g442816a090 (webtiles) character file. Game seed: 15728998299778999007 204 acidosis3 the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Dec 11, 2025. Killed by psychic fangs ... invoked by a brain worm (14 damage) ... in a sewer. The game lasted 00:01:57 (2035 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 2035, Time: 00:01:58 Health: 0/28 AC: 2 Str: 6 XL: 5 Next: 52% Magic: 2/13 EV: 11 Int: 23 God: Gold: 124 SH: 0 Dex: 13 Spells: 2/13 levels left rFire + . . (50%) d - staff of fire rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of protection from cold HPRegen 0.24/turn c - ring of wizardry MPRegen 0.26/turn %: wizardry (x1) @: very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 124 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of fire (weapon) Jewellery b - a ring of protection from cold (worn) c - a ring of wizardry (worn) Talismans e - an inkwell talisman Wands c - a wand of roots (8) Scrolls c - a scroll of butterflies {unknown} d - a scroll of noise {unknown} e - 3 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} j - 2 scrolls of blinking {unknown} m - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} k - 2 potions of curing {unknown} l - a potion of brilliance {unknown} n - a potion of heal wounds {unknown} o - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.0 Conjurations * Level 2.0 Translocations * Level 2.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 12% 3d9 8% 4 p - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 8% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 4% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 : D:3 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (lightly wounded, 100% to hit) The magic dart hits the brain worm. The brain worm is lightly wounded. A brain worm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (lightly wounded, 100% to hit) The magic dart hits the brain worm but does no damage. The brain worm is lightly wounded. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the brain worm! The brain worm is severely wounded. Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You enter the shallow water. Moving in this stuff is going to be slow. Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. The brain worm's bulging head throbs. Something gnaws heavily on your mind! Ouch! That really hurt! You die... ##################### ~....w....~..~~~.~..~ ~..~....~~~@~~~~~~... #############.####### #~# #~# #.# #~# #.# #~# #.# You could see a brain worm. Vanquished Creatures A brain worm (Sewer) 9 adders A river rat (Sewer) 4 dart slugs (D:3) 4 endoplasms 3 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:1) 8 ball pythons 8 bats 8 frilled lizards 6 goblins 3 kobolds 4 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 133 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 636 | D:2 | Reached skill level 5 in Conjurations 640 | D:2 | Learned a level 2 spell: Searing Ray 697 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 765 | D:2 | Found Plog's Book Emporium. 1019 | D:2 | Identified the +3 sling of the Eternal Void {flame, +Blink | rF+ Will- Str+4} 1415 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/16 1646 | D:3 | Found Nawait's Antique Armour Shoppe. 1728 | D:3 | Found a glowing drain. 1742 | D:3 | Reached skill level 1 in Alchemy 1753 | Sewer | Entered a sewer 1771 | Sewer | Learned a level 4 spell: Fulminant Prism 1776 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 1798 | Sewer | Reached skill level 1 in Translocations 1905 | Sewer | Encountered a brain worm 1911 | Sewer | Killed a brain worm 1912 | Sewer | Reached skill level 6 in Conjurations 1912 | Sewer | Reached XP level 5. HP: 28/28 MP: 3/13 2035 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_rooms, nicolae_titane, nicolae_kite_square_tiling_tiny D:2: minmay_wonky_spiral, layout_loops_ring, serial_shops, nicolae_shop_relaxation, grunt_ministairs_7, hangedman_abyss_or_decor_lesser_grid D:3: layout_basic, serial_shops, nicolae_shopburst, portal_sewer_entry_f, uniq_sigmund Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.5 Alchemy | 2 | 2.1 Translocations | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 68 | 30 || 98 Searing Ray | 1 | 1 || 2 Fulminant Prism | | 4 || 4 Armour: Robe | 3 | 4 || 7 None | | 2 || 2 Dodge: Dodged | 4 | 4 || 8 Form: Scroll | 1 | || 1 Default | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2067 | 1932 | 135 | 141 | 1484 | 4 | 516.8 | Dungeon | 1757 | 1622 | 135 | 0 | 1371 | 3 | 585.7 | Sewer | 310 | 310 | 0 | 141 | 113 | 1 | 310.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 943 daAuts D:1: 604 daAuts Sewer: 310 daAuts D:3: 208 daAuts DLua errors: