Dungeon Crawl Stone Soup version 0.34-a0-1726-g442816a090 (webtiles) character file. Game seed: 13878848998291887098 24 acidosis3 the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Dec 11, 2025. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:00:58 (372 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 372, Time: 00:00:59 Health: -3/15 AC: 3 Str: 4 XL: 2 Next: 79% Magic: 0/8 EV: 10 Int: 28 God: Gold: 14 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe b - a +0 leather armour (worn) Jewellery c - a +6 ring of intelligence (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 66% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 10% 2d10 38% 3 Fulminant Prism Conj/Alch 9% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the orc! You kill the orc! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Your Conjurations skill increases to level 5! The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (moderately wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" You encounter a kobold. It is wielding a +0 short sword. Unknown command. The searing ray misses the orc priest. Without enough magic to sustain it, your Searing Ray dissipates. The orc priest barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest looks satisfied for a moment. The orc priest looks braver for a moment. The kobold barely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ..... #...# ... #)# #)# #)# ### #o### #.# ... #...## #.# #.# #####.K@### #.# #.# #.........# #.# #.# #.###...#.# #.# #.# #.# ##.##.# ##.###.###.####.# # .#..P...P.....#.. ...P...P......###. .##..PP~.###....... .##..P.⌠~..#..###... You could see an orc priest and a kobold. Vanquished Creatures An adder (D:2) An endoplasm (D:1) A hobgoblin (D:1) 4 orcs (D:3) A quokka (D:1) A bat (D:1) 2 frilled lizards A kobold (D:2) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:2 | Reached XP level 2. HP: 6/15 MP: 2/8 200 | D:2 | Learned a level 2 spell: Searing Ray 333 | D:3 | Found a faded altar of an unknown god. 364 | D:3 | Reached skill level 5 in Conjurations 372 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms D:2: layout_loops_cross D:3: layout_loops_ring, nicolae_overflow_squiral, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 18 Searing Ray || 2 Armour: Leather armour || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 371 | 356 | 15 | 24 | 233 | 3 | 123.7 | Dungeon | 371 | 356 | 15 | 24 | 233 | 3 | 123.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 170 daAuts D:1: 153 daAuts D:3: 47 daAuts DLua errors: