Dungeon Crawl Stone Soup version 0.34-a0-1708-g7ff6a84f6d (webtiles) character file. Game seed: 805329472030179747 16 acidosis3 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Dec 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (391 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 391, Time: 00:00:16 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 41% Magic: 7/8 EV: 11 Int: 22 God: Gold: 41 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Petrify Alch/Erth 1% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Found a leather armour. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 41 gold pieces (gained 5). Found a stone staircase leading down. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a quarterstaff. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a frilled lizard. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit) The magic dart hits the frilled lizard! You kill the frilled lizard! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #). .. #.# .. #.# ####. #.# #.†. #.# #.. #.# #.# ##.###.####... #.....@..>.... #..###.#####.. #..###.#### #......... #.####.)### #...[#..#.. ##.........# #..........# .# ####........... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 281 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 391 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring Action || total ---------------------------++------- Cast: Magic Dart || 31 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 391 | 391 | 0 | 0 | 333 | 1 | 391.0 | Dungeon | 391 | 391 | 0 | 0 | 333 | 1 | 391.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 391 daAuts DLua errors: