Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 1699944761522105403 34 acidosis3 the Conjurer (level 3, -1/18 (19) HPs) Began as a Deep Elf Conjurer on Dec 9, 2025. Slain by a cerulean imp ... wielding a +1 spear ... summoned by Natasha (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (1065 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1065, Time: 00:00:39 HP: -1/18 (19) AC: 2 Str: 6 XL: 3 Next: 14% MP: 0/10 EV: 11 Int: 22 God: Gold: 32 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: slowed, lightly drained, very slow A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Missiles b - 5 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of teleportation {unknown} e - a scroll of brand weapon {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Forge Lightning Spire Air/Frge 4% 3d4 75% 4 Malign Gateway Summ/Tloc 2% N/A 100% 7 Chain Lightning Conj/Air 7% 3d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray misses the hobgoblin. The searing ray hits Natasha. Natasha is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. The kobold completely misses you. The hobgoblin barely misses you. The cerulean imp barely misses you. The kobold barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword of draining (74% to hit) You focus your ray upon the kobold. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) The cerulean imp hits you but does no damage. The hobgoblin closely misses you. The cerulean imp hits you from afar with a +1 spear. The hobgoblin hits you. The searing ray misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +1 spear. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The gnoll leaves your sight. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 79% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Natasha. Natasha is almost dead. (Press . to maintain the ray.) The hobgoblin closely misses you. The cerulean imp hits you from afar with a +1 spear. You die... #........ # #........ #. #........ ###. #........ ...# ##........ #..##......... ...#......... #g#5........ #@†h.....<.# .... ###........# #... j..[...... #... ##.......... .###...#........... ................... .......5........... .##h...h.#.##..!.. .$..h..<....... You could see Natasha, a cerulean imp (summoned) and a hobgoblin. Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) An endoplasm (D:1) 3 hobgoblins A jackal (D:1) 3 ball pythons (D:1) 4 bats (D:1) 5 frilled lizards 2 goblins (D:1) 2 kobolds A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 181 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 623 | D:1 | Found a faded altar of an unknown god. 658 | D:1 | Reached skill level 5 in Conjurations 885 | D:1 | Learned a level 2 spell: Searing Ray 918 | D:2 | Encountered Natasha 1061 | D:2 | Reached XP level 3. HP: 12/19 MP: 5/10 1065 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_corners, hellmonk_ecumenical_altar_heavens_door D:2: layout_rooms, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Throw: Dart || 1 Cast: Magic Dart || 36 Searing Ray || 3 Armour: Robe || 14 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1076 | 1029 | 47 | 110 | 820 | 2 | 538.0 | Dungeon | 1076 | 1029 | 47 | 110 | 820 | 2 | 538.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1050 daAuts D:2: 26 daAuts