Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 1309782483737709658 21 acidosis3 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Dec 9, 2025. Slain by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (721 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 721, Time: 00:00:23 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 0/8 EV: 5 Int: 22 God: Gold: 56 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Missiles b - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm is heavily wounded. (Press . to maintain the ray.) The ribbon worm bites you. Unknown command. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The endoplasm barely misses you. The ribbon worm bites you. The searing ray hits the ribbon worm. The ribbon worm is almost dead. The endoplasm hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. You kill the ribbon worm! (Press . to maintain the ray.) The endoplasm freezes you. You are frozen. Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You die... .# ##.## ### #...#...# ###...#.... ####.........# ............. #........# #@J.# #...# ##.## .# .. ### You could see an endoplasm. Vanquished Creatures A ribbon worm (D:2) 4 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) 5 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 37 | D:1 | Identified the medusa talisman "Maluecie" {rF- rCorr Dex+2} 218 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 591 | D:1 | Reached skill level 5 in Conjurations 691 | D:1 | Learned a level 2 spell: Searing Ray 721 | D:2 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, dk_noncrumbling_2, chequers_serial_rivers_small_a D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 2 Armour: Robe || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 725 | 693 | 32 | 0 | 611 | 2 | 362.5 | Dungeon | 725 | 693 | 32 | 0 | 611 | 2 | 362.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 714 daAuts D:2: 10 daAuts