Dungeon Crawl Stone Soup version 0.34-a0-1588-gcf93559967 (webtiles) character file. Game seed: 2518377095246070332 674 acidosis3 the Conjurer (level 7, -4/36 HPs) Began as a Deep Elf Conjurer on Dec 2, 2025. Slain by an ice beast (10 damage) ... on level 5 of the Dungeon. The game lasted 00:02:52 (3193 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 3193, Time: 00:02:53 Health: -4/36 AC: 3 Str: 6 XL: 7 Next: 33% Magic: 9/18 EV: 10 Int: 29 God: Gold: 254 SH: 0 Dex: 13 Spells: 7/18 levels left rFire + . . (50%) g - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 280 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons e - the +6 dagger "Momnyqe" {flame, rElec Str-2 Int+4} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. Missiles b - 7 poisoned darts Armour a - a +0 robe d - a +0 leather armour (worn) Magical Staves g - a staff of fire (weapon) Jewellery c - a +6 ring of intelligence (worn) f - a +4 ring of slaying h - a +6 ring of intelligence i - a ring of positive energy j - a ring of see invisible Wands a - a wand of flame (22) e - a wand of paralysis (8) Scrolls c - a scroll of blinking {unknown} e - 3 scrolls of fog {unknown} h - a scroll of enchant armour {unknown} i - 2 scrolls of identify l - a scroll of vulnerability {unknown} m - 2 scrolls of revelation {unknown} n - a scroll of acquirement {unknown} k - a scroll of amnesia {unknown} o - a scroll of immolation {unknown} q - a scroll of enchant weapon {unknown} u - a scroll of fear {unknown} v - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of haste {unknown} w - 2 potions of heal wounds j - a potion of brilliance {unknown} f - a potion of curing {unknown} p - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting - Level 6.8 Conjurations + Level 2.7 Translocations * Level 4.4 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 20% 3d12 9% 4 p - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 12% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 96% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 2% 1 Blink Tloc 48% N/A 4% 2 Summon Small Mammal Summ 32% N/A 9% 1 Ozocubu's Armour Ice 8% N/A 26% 3 Awaken Armour Erth/Frge 16% N/A 65% 4 Yara's Violent Unravell Hex/Alch 10% 3d6 69% 5 Lee's Rapid Deconstruct Erth 4% 3d5* 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Wu Jian Xom Shops: D:2 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. The searing ray hits the scorpion! The scorpion is severely wounded. The scorpion barely misses you. The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (83% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 83% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... # ######### #. #........ ##.# ####.####### .... ##.##.# ...#..######...#.### ......Y@.........#.##### #..##.####........#††... ..............###.### ..............##.#.## ..##########..####.## . #.## #.# #.# #.# #.# #.# #.# #.# You could see an ice beast. Vanquished Creatures Sigmund (D:2) Menkaure (D:5) A black bear (D:4) An ogre (D:4) A scorpion (D:5) A clockroach (D:3) 7 adders 2 ufetubi (D:4) 3 dart slugs 5 orcs (D:4) 2 ribbon worms (D:4) 3 hobgoblins 8 jackals 9 ball pythons 2 bats (D:1) 4 endoplasms 3 frilled lizards 3 goblins 9 kobolds 5 quokkas 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 119 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 199 | D:1 | You fall into a shaft and drop 1 floor! 294 | D:2 | Encountered Sigmund 301 | D:2 | Learned a level 2 spell: Searing Ray 315 | D:2 | Killed Sigmund 316 | D:2 | Reached XP level 3. HP: 8/19 MP: 1/11 316 | D:2 | Reached XP level 4. HP: 10/24 MP: 1/12 316 | D:2 | Reached XP level 5. HP: 12/28 MP: 1/14 470 | D:2 | Reached skill level 5 in Spellcasting 734 | D:2 | Found a shimmering altar of Xom. 867 | D:2 | Found Ojigeggu's Magic Scroll Shoppe. 877 | D:2 | Bought a scroll of identify for 26 gold pieces 1223 | D:3 | Learned a level 4 spell: Fulminant Prism 1286 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1318 | D:3 | Identified the +6 dagger "Momnyqe" {flame, rElec Str-2 | Int+4} 1803 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/16 1863 | D:4 | Reached skill level 1 in Translocations 1863 | D:4 | Reached skill level 1 in Alchemy 2512 | D:4 | Found a white marble altar of Elyvilon. 2646 | D:4 | Found an ornate altar of the Wu Jian Council. 2978 | D:5 | Entered Level 5 of the Dungeon 2978 | D:5 | Encountered Menkaure 2983 | D:5 | Killed Menkaure 2984 | D:5 | Reached XP level 7. HP: 20/36 MP: 11/18 3193 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms D:2: layout_loops_cross, basic_altar, serial_shops, nicolae_shop_just_a_little_nook, uniq_sigmund D:3: layout_basic D:4: layout_cave_pools, elyvilon_altar_5, nicolae_wu_jian_immortal_techniques, serial_bayou, serial_bayou_lagoon_a, serial_bayou_pond_c, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_lagoon_b D:5: layout_loops_ring, nicolae_qazlal_beasts_of_the_sky, nicolae_half_adder, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 6 | 6.8 Translocations | 2 | 2.7 Alchemy | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 21 | 76 | 2 || 99 Searing Ray | 2 | 19 | 4 || 25 Fulminant Prism | | 5 | || 5 Read: Identify | | 1 | || 1 Armour: Robe | 2 | 3 | || 5 Leather armour | | 8 | 9 || 17 Dodge: Dodged | 2 | 12 | 2 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3223 | 3094 | 129 | 501 | 2174 | 5 | 644.6 | Dungeon | 3223 | 3094 | 129 | 501 | 2174 | 5 | 644.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1259 daAuts D:3: 831 daAuts D:2: 718 daAuts D:5: 215 daAuts D:1: 199 daAuts