Dungeon Crawl Stone Soup version 0.34-a0-1573-gd5195eb00b (webtiles) character file. Game seed: 4124319247573224515 357 acidosis3 the Conjurer (level 6, -1/30 (32) HPs) Began as a Deep Elf Conjurer on Dec 1, 2025. Slain by a wight ... wielding a +0 battleaxe (14 damage) ... on level 6 of the Dungeon. The game lasted 00:01:32 (1267 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1267, Time: 00:01:33 HP: -1/30 (32) AC: 3 Str: 6 XL: 6 Next: 37% MP: 1/16 EV: 11 Int: 23 God: Gold: 78 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves {Stlth+} SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves of stealth (worn) c - a +0 buckler d - a +0 pair of boots Scrolls c - a scroll of vulnerability {unknown} e - a scroll of fog {unknown} h - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} f - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.9 Spellcasting - Level 6.3 Conjurations + Level 1.6 Translocations * Level 2.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 13% 3d8 14% 4 p - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 84% 2d11 2% 1 Ozocubu's Armour Ice 6% N/A 26% 3 Cigotuvi's Putrefaction Necr/Air 6% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:5 Duvessa D:6 exclusion: staircase Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 battleaxe and wearing a +2 robe of willpower (ally target, 81% to hit) The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The wight barely misses you. Your fulminant prism explodes! The blast of energy engulfs the wight. The wight is lightly damaged. You hear a shout! x2; You hear a loud, deep croak! You hear an angry hiss. Unknown command. The searing ray hits the wight. The wight is moderately damaged. The wight hits you with a +0 battleaxe! You feel drained. A wight is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. The wight barely misses you. Casting: Fulminant Prism (extremely dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 battleaxe and wearing a +2 robe of willpower (moderately damaged, ally target, 100% to hit) The magic dart hits the wight. The wight is heavily damaged. The wight barely misses you. Your fulminant prism crackles loudly. The wight hits you with a +0 battleaxe! You die... ..... ...# #.... ...# # #...##...# .### .##........####.... ##. ........#.........#. ... ##....##.......... .... #................. .....##................# .....#.*.z@............# #.....(..............# #.>#..#.#.....<....... .... ##.###............. .. ##.###.##......##.. .. #...#..###.#.[.# #.##.......####..... $ #......#...# ...... ..#....#####.## .#..### You could see a wight (ally target) and a friendly fulminant prism. Vanquished Creatures Menkaure (D:5) 2 jellies (D:6) A hound (D:6) An iguana (D:6) 3 gnolls (D:4) 8 adders A dart slug (D:3) An endoplasm (D:2) 5 hobgoblins A quokka (D:3) 3 ball pythons 3 bats (D:3) 4 frilled lizards A goblin (D:4) A kobold (D:2) A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 123 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 492 | D:2 | Reached skill level 5 in Conjurations 539 | D:3 | Reached XP level 3. HP: 19/19 MP: 7/10 542 | D:3 | Learned a level 2 spell: Searing Ray 642 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 884 | D:5 | Entered Level 5 of the Dungeon 896 | D:4 | Reached skill level 6 in Conjurations 984 | D:5 | Encountered a two-headed ogre 994 | D:6 | Reached XP level 5. HP: 28/28 MP: 8/14 1000 | D:6 | Learned a level 4 spell: Fulminant Prism 1005 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 1034 | D:6 | Reached skill level 5 in Spellcasting 1044 | D:6 | Reached skill level 1 in Alchemy 1057 | D:5 | Encountered Menkaure 1061 | D:5 | Killed Menkaure 1062 | D:5 | Reached skill level 1 in Translocations 1062 | D:5 | Reached XP level 6. HP: 18/32 MP: 10/16 1227 | D:5 | Encountered Duvessa 1267 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic D:2: layout_loops_ring, chequers_arboretum, kennysheep_doodads D:3: layout_rooms, saegor_snake_ambush D:4: layout_loops_ring, grunt_temple_overflow_order_and_chaos_1, mainiacjoe_overflow_cross_hatched, grunt_ashenzari_visionary [grunt_ashenzari_visionary_swamp, grunt_ashenzari_visionary_snake], nicolae_wu_jian_immortal_techniques D:5: layout_basic, nicolae_uskayaw_en_pointe, minmay_temple_entry_mist, uniq_menkaure, uniq_duvessa D:6: layout_cave_pools, lemuel_crystal_altar, serial_shops, nicolae_shop_competitors_out_of_business Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 5 | 5.9 Alchemy | 2 | 2.6 Translocations | 1 | 1.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 36 | 20 || 56 Searing Ray | 2 | 10 || 12 Fulminant Prism | | 2 || 2 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 1 | 7 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1283 | 1167 | 116 | 350 | 571 | 6 | 213.8 | Dungeon | 1283 | 1167 | 116 | 350 | 571 | 6 | 213.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 340 daAuts D:2: 287 daAuts D:1: 250 daAuts D:5: 216 daAuts D:6: 97 daAuts D:4: 92 daAuts