Dungeon Crawl Stone Soup version 0.34-a0-1448-g75b15a70c1 (webtiles) character file. Game seed: 17535127483439384992 98 acidosis3 the Conjurer (level 4, -10/24 HPs) Began as a Deep Elf Conjurer on Nov 27, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (34 damage) ... on level 4 of the Dungeon. The game lasted 00:01:49 (1479 turns). acidosis3 the Conjurer (Deep Elf Conjurer) Turns: 1479, Time: 00:01:50 Health: -10/24 AC: 3 Str: 6 XL: 4 Next: 44% Magic: 8/12 EV: 10 Int: 23 God: Gold: 116 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) d - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 116 gold pieces. Inventory: Armour a - a +0 robe c - a +0 leather armour (worn) Magical Staves d - a staff of conjuration (weapon) Jewellery b - a ring of poison resistance Wands d - a wand of digging (5) Scrolls c - a scroll of fear {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of blinking {unknown} m - a scroll of identify {unknown} Potions g - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of cancellation {unknown} j - a potion of brilliance {unknown} k - a potion of haste {unknown} l - a potion of resistance {unknown} n - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 5.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 100% 1d8 1% 1 w - Searing Ray Conj 96% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 16% 1 Grave Claw Necr 10% 2d7 24% 2 Sublimation of Blood Necr 5% N/A 24% 2 Launch Clockwork Bee Frge 5% N/A 43% 3 Fulminant Prism Conj/Alch 14% 3d9 43% 4 Iskenderun's Battlesphe Conj/Frge 28% 2d10 43% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Okawaru Annotations: D:2 exclusion: staircase D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a medusa talisman. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (100% to hit) You feel a surge of power! The magic dart hits the ogre. The ogre is lightly wounded. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits the ogre. The ogre is moderately wounded. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the ogre. The ogre is moderately wounded. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 92% to hit) You feel a surge of power! You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ######.. #.#..... #....... ### ........ ##.###..##.... ##..#[...##.†.. ##..........##.. ######............... #.sO@..............#. #...#####.............. #...... ###.........#... #$.##s. . #.....#....##... .. .## #.#..##.###....... . .. .....#..# ####.... .# ###....)### ##... %. #.......### ##.. #...##.....# .... You could see an ogre and a scorpion. Vanquished Creatures A hound (D:4) 2 adders 2 ufetubi (D:4) 4 dart slugs 2 ribbon worms (D:2) 3 orcs (D:4) 2 endoplasms 3 hobgoblins 2 quokkas 5 ball pythons 2 bats (D:2) 2 frilled lizards (D:2) A goblin (D:2) 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acidosis3 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 179 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 313 | D:2 | Upgraded the game from 0.34-a0-1446-ga2f651d798 to | 0.34-a0-1448-g75b15a70c1 343 | D:2 | Found a blossoming altar of Fedhas. 367 | D:2 | Reached skill level 5 in Conjurations 692 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 695 | D:2 | Learned a level 2 spell: Searing Ray 838 | D:3 | Encountered Grinder 948 | D:3 | Found an iron altar of Okawaru. 961 | D:3 | Paralysed by Grinder for 3 turns 1030 | D:3 | Found a faded altar of an unknown god. 1258 | D:4 | Reached XP level 4. HP: 24/24 MP: 7/12 1436 | D:4 | Identified the +5 hand axe of Hass {heavy, Dex+6} 1473 | D:4 | Encountered an ogre 1479 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_rooms D:2: layout_basic, basic_altar D:3: minmay_chambers_of_threes, layout_rooms, mainiacjoe_overflow_concentric_impassable, ebering_ecumenical_altar_mist, uniq_ijyb, uniq_grinder D:4: layout_cave_pools, minmay_pentomino_pile Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 59 | 12 || 71 Searing Ray | 5 | 2 || 7 Armour: Robe | 2 | || 2 Leather armour | 4 | 1 || 5 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1482 | 1296 | 186 | 32 | 1005 | 4 | 370.5 | Dungeon | 1482 | 1296 | 186 | 32 | 1005 | 4 | 370.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 724 daAuts D:4: 375 daAuts D:1: 222 daAuts D:3: 161 daAuts